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NervyDestroyer
09-26-2014, 11:32 PM
So is it? The story is kinda just clunked together. I love playing against level 25s when I'm a level 9 -_- The ships, armor, and guns kinda look like repaints of the same model a lot of the time. The mini-bosses die so fast. The main bosses just sponge bullets. Why is it so good? I love Destiny yet the game has problems that kinda are just there.

HighLight
09-26-2014, 11:37 PM
Jesus that is one annoying person if I've ever seen one. Couldn't even watch more than ten seconds.

Just for the record, I think destiny still looks like titanfall v2.

ChillSquishster
09-27-2014, 12:38 AM
I tried watching the video but I couldn't even get past 5 minutes. I think that may be a record for this video.
First off I am going to say this and it goes for anyone complaining about any game (warning this may turn into a rant).

If you have any complaint about any game at all, no matter what it is, and you think you could do it better? THEN GO MAKE THE GAME YOURSELF! Does anyone even realise how hard it is anymore to make a game as huge as destiny is or many other games like it. This has been years in the making.

But lets go over some of the arguements I have heard for this game and lets see my response.

1) The game is too much like other games. (ie. Halo, borderlands, etc.)

Well of course it will be. Almost every new idea out there can be related to another game because almost every type of game has been done already. You can make almost any connection between any game if you really wanted to.

2) The story is too short and doesn't explain a whole lot.

Well whoever says this is completely missing the whole point of what games like this do. Have you heard of the grimoires? Yeah that weird score thing that keeps popping up you know nothing about. Well that is actually linked to your profile on bungie.net where you can go look at cards you have unlocked. and guess what? On each card it tells about the background and story. So just like some other games have (such as dark souls and borderlands) you have to read some item descriptions to get some more of the lore going on.But guess they were just too lazy to actually go figure that out

3. It is a grind fest to get materials or get levels.

No shit sherlock. Have you ever played an MMO before?

4. the RNG is crap.

Okay this one makes me laugh every single time. For those of you who don't know RNG means random number generatation. Which means that every time you kill something or complete a mission or finish a crucible match you have a random chance at getting something. People are complaining because they are impatient and want all the good gear now instead of waiting for it. Here is my words to them. What part of the random in RNG do not get? IT means random for a reason. Don't like it? Well sucks to be you then cause RNG is in a lot of games now.

5. All the enemies are so repetitive.

Now this one is retarded just from looking at it but I did some research to prove my point on it. Did you know in Destiny there are actually 23 different enemy types, not including bosses or drop ships. Yeah I counted them. Did you know Halo 4 only has about 8 different enemy types with a few different colors. So there is that for logic. Won't list them all but you can look it up yourself.

6. The story isn't long enough and they are making us pay for expansions.

I have heard this from the same people who will go out and buy every COD and all their DLCs every year. but anyways. The story actually does take a while if you don't blast through the whole thing it does take a while. And even after you get through all that, the real game starts once you get up past level 20. There is so more more things to do and accomplish. All that random stuff you thought was useless before now finally becomes useful. You get so much gear, harder missions to accomplish. You think that boss was easy at level 4? Try him again at level 20 or even level 28 and see how much of a challenge it is. And if that isn't enough for you. Bungie has been releasing free, let me repeat that, FREE CONTENT since the game came out and are continuing to do it so there should be no complaints at all that there is nothing to do.

So there it is my rant about it. Destiny is an amazing game and it is only going to get better. I am completely hooked on it and have only scratched the surface with one character. Now stop complaining about games and just do what we are suppose to do... enjoy them. That is all. Chill Out.


Edit: since you edited your post when I was posting mine I didn't get to see it. Did you know in pvp they make everyone more on an even playing field? I am a level 27 and can still be killed by level 7s just as easily as I can by a level 28. That arguement is invalid. Please look it up before you complain about it

NervyDestroyer
09-27-2014, 01:05 AM
I tried watching the video but I couldn't even get past 5 minutes. I think that may be a record for this video.
First off I am going to say this and it goes for anyone complaining about any game (warning this may turn into a rant).

If you have any complaint about any game at all, no matter what it is, and you think you could do it better? THEN GO MAKE THE GAME YOURSELF! Does anyone even realise how hard it is anymore to make a game as huge as destiny is or many other games like it. This has been years in the making.

But lets go over some of the arguements I have heard for this game and lets see my response.

1) The game is too much like other games. (ie. Halo, borderlands, etc.)

Well of course it will be. Almost every new idea out there can be related to another game because almost every type of game has been done already. You can make almost any connection between any game if you really wanted to.

2) The story is too short and doesn't explain a whole lot.

Well whoever says this is completely missing the whole point of what games like this do. Have you heard of the grimoires? Yeah that weird score thing that keeps popping up you know nothing about. Well that is actually linked to your profile on bungie.net where you can go look at cards you have unlocked. and guess what? On each card it tells about the background and story. So just like some other games have (such as dark souls and borderlands) you have to read some item descriptions to get some more of the lore going on.But guess they were just too lazy to actually go figure that out

3. It is a grind fest to get materials or get levels.

No shit sherlock. Have you ever played an MMO before?

4. the RNG is crap.

Okay this one makes me laugh every single time. For those of you who don't know RNG means random number generatation. Which means that every time you kill something or complete a mission or finish a crucible match you have a random chance at getting something. People are complaining because they are impatient and want all the good gear now instead of waiting for it. Here is my words to them. What part of the random in RNG do not get? IT means random for a reason. Don't like it? Well sucks to be you then cause RNG is in a lot of games now.

5. All the enemies are so repetitive.

Now this one is retarded just from looking at it but I did some research to prove my point on it. Did you know in Destiny there are actually 23 different enemy types, not including bosses or drop ships. Yeah I counted them. Did you know Halo 4 only has about 8 different enemy types with a few different colors. So there is that for logic. Won't list them all but you can look it up yourself.

6. The story isn't long enough and they are making us pay for expansions.

I have heard this from the same people who will go out and buy every COD and all their DLCs every year. but anyways. The story actually does take a while if you don't blast through the whole thing it does take a while. And even after you get through all that, the real game starts once you get up past level 20. There is so more more things to do and accomplish. All that random stuff you thought was useless before now finally becomes useful. You get so much gear, harder missions to accomplish. You think that boss was easy at level 4? Try him again at level 20 or even level 28 and see how much of a challenge it is. And if that isn't enough for you. Bungie has been releasing free, let me repeat that, FREE CONTENT since the game came out and are continuing to do it so there should be no complaints at all that there is nothing to do.

So there it is my rant about it. Destiny is an amazing game and it is only going to get better. I am completely hooked on it and have only scratched the surface with one character. Now stop complaining about games and just do what we are suppose to do... enjoy them. That is all. Chill Out.


Edit: since you edited your post when I was posting mine I didn't get to see it. Did you know in pvp they make everyone more on an even playing field? I am a level 27 and can still be killed by level 7s just as easily as I can by a level 28. That arguement is invalid. Please look it up before you complain about it

Well worded. I'm not complaining just to complain mind you. These are just some things I noticed playing through the game. It's much more difficult to kill a level 25 when you are a level 9 that everyone can agree on. Level 25 will do some crazy ass acrobatics and teleportations and I'm just like "I can throw a grenade..." Perhaps they could better balance the teams so it's not so "Pro vs. noob." Never bitched about the Expansions and free stuff. You are correct, enemies are not repetitive, though the bosses either stand there and sponge or die very quickly. I actually like the way the RNG is set up. Not a big grinder, but fuck it killing things can be fun. My biggest issue is that the story is so badly structured. I get the whole grimoire thing being a ME fan with that long-ass codex. Destiny just doesn't explain anything at all throughout the story missions. Why am I getting this thing and what will it do? I kinda just wish we got more context into what we were doing. The load times are a bit long also, but that's to be expected with newer tech anyway. It's been said that the game really takes off at level 20, so I'm hoping that the raids are as good as Myth and Anarchy were saying. Also don't insult me for offering a bit of criticism on some glaring things that annoy the piss out of me while I'm playing.

Jam Cliché
09-27-2014, 01:17 AM
The AngryJoe video actually countered every apologetic point in this thread so far, but apparently nobody had the patience to watch it. lol

ChillSquishster
09-27-2014, 01:22 AM
Well then you tell me how he countered every point because i think i made it perfectly clear when i said "if he doesn't like it then he can go make it himself and see if he does better"

And Nervy I wasn't targeting you specifically even tho it may have come off that way. I just have heard so many criticisms over destiny that i finally wanted to voice my opinion on it and defend it because it is a game that I love

Nicholas Sapien
09-27-2014, 02:14 AM
game is garbage

Legendary Nova
09-27-2014, 02:37 AM
I'm gonna try to stay as neutral as possible, as I have not actually played it. But naturally there's going to be some bias either way.

For Destiny
If Destiny is supposed to be this awesome new MMO, problems at the start are to be expected, just like with any other MMO, or really, any other game in general. The way I see it, Destiny will become better as time progresses. Look at any other MMO when they started. Most of them were a lot worse off than Destiny. The main problem for Bungie at the moment is the sheer amount of people who were playing this game from day one. More people at the start means more chances of big problems being found quicker. This doesn't mean Destiny is bad. All it shows to me is that lots of nosy people are playing it. MMOs grow way more than any other genre of games, but this also takes quite a lot longer. If this is going to be an 8 year game, there's got to be a lot that even Bungie doesn't know about yet. It's that far away. You can never expect a day one MMO to have as much playing value as another MMO that's been out for years. From what people are saying about it, though, Destiny could have had a bit more in it to start with, to keep everyone happy.

I have seen quite a bit of gameplay, and Destiny looks rather exciting. There seems to be something for most people, whether it be PvP, PvE, or just exploring. Obviously, I can't talk through experience, but I do have a general idea on the game. I want to play it. I don't mind grinding 4 or 5 hours just to get one thing, as long as it's worth it. I like the idea of having PvP so I can try out my new collection on others. This game is trying to be very diverse. Give it time to fix the things that it hasn't quite hit the spot on, then criticize the game as a whole, rather than the individual bad things.

Against Destiny
The only problem with the PvP is that it, for the best experience, requires a lot of grinding first, which I don't really like the idea of. I would much rather prefer myself being matched up against players at my level, then to grind my way into the arenas. I know that the game has a balancing system in place, but as Nervy said, it still doesn't make it completely fair. Nades won't do anything to players who can do some crazy crap to get out of the way. I feel that instead of nerfing the top players and making them feel cheated, which ruins the whole point of getting their awesome guns in the first place, separate lobbies need to be there for people who have grinded for hours on end to get to level 20, and the people who just started, or don't want to.

As for the boredom, I'm pretty sure someone else said this quite recently, but this game was classified as a shooter MMO. This really raises the warning flags for me straight away. Look at the two genres side by side. MMOs are slow-paced, grind-till-it's-3am type games, where shooters are these fast-paced, action packed games that are designed to be quick and exciting. Both sides definitely show their weak points when they are merged into one game, like they have in Destiny. The shooter heads are, for the most part, into their fast action, and couldn't care for grinding. They want their $60 worth of game now! Not in a month, not in a week. They want it NOW. In one sitting. This makes the 'grinding' for them extremely boring, as it's not what they are used to, nor is it 'what they paid for', in a sense.


This is just my generalisation about the situation, and I definitely wasn't aiming that at anyone in particular at all.

Jam Cliché
09-27-2014, 02:40 AM
Well then you tell me how he countered every point

That's not my job. xD The video is there, I'm not gonna type a transcript. I'll give you something though. My counter to your points.

1) Destiny promised, even swore, to bring something new to the table - they keep calling it a "platform". But what we got felt totally unfinished even as a foundation for a future product. It admittedly did a good job to polish a ton of aspects from games we've seen in the past, but it did nothing to set itself apart fundamentally.

2) The issue with the story is not just that it's short; it's simply shallow. The Grimoire cards, being outside of the game, are meant to enhance its story, but the core story fails to keep your attention anyway. Every character so far exists only to remind you about how much you don't know (They could tell you, but won't, or they don't have time to explain why they don't have time to explain, or they outright say that you're gonna see a lot of things that you won't understand), but without even giving you so much as a taste to chew on in order to build tension for the plot. The first characters introduced that might show a semblance of depth are the Awoken, and their entire presence so far has been nothing but a hook for the expansion you have to buy later.

3. Other MMOs intersperse their grindfests with more progressive storyline quests - you complete general kill count and resource gathering missions independently from the main questline, which is often vast and takes time to finish. This game has you completing the story before you even get to the actual endgame, and the grind from that point forward is literally REPEATING old missions. Immersion completely lost.

4) The RNG isn't the issue. Rewards in general are the problem. There's no equity in actually completing any of the tasks they give you. Engrams often let you down, providing false hopes, you could get nothing for doing the best in PvP or get an Exotic for doing nothing. I don't want a guaranteed Exotic for placing 1st, but I'd like a guarantee that I'd get SOMETHING of value in the first place, or that nobody gets random loot and instead has a chance at one piece of a particular loot set after doing so and so many Crucible matches. Bounties are the only thing that provide this incentive thus far. You know that by completing it, you will get this reward.

5) The enemies aren't the sole issue in repetitive gameplay. It's just that every mission boils down to one of three situations over and over. Go to location, upload Pocket Peter, or go to location, empty gun into Spongeboss, or go to location, fight off waves of recently introduced enemy. Also, every mission begins with you starting on the given planet in a "beginning" area. In Halo 2, I went from Cairo, to Old Mombassa, to New Mombassa, over the course of three missions. In Destiny, I start a mission on the moon, finish it somewhere else on the moon, then start another mission on the moon and have to travel from where I began the first one. The sense of progress is broken up by being forced to see the same initial zones over and over again.

6) It may be a first-person shooter, and I'll admit that it's got a lot more length than other FPS games. But much of that can be attributed to the bloating effect of these cookie cutter, divided mission objectives. And, as an RPG, it's fucking short, and shallow at that. Plenty of RPGs have DLC, but they also came stock with a number of sidequests and tangential plotlines, and the DLC added something new on top of a finished main storyline. This game is telling you that the main storyline is unfinished and has no real sidequests UNTIL you get DLC.

EagleOne
09-27-2014, 02:57 AM
Well said Nova. If crucible had a tier system like world of tanks, I'd play it more often. My favorite times playing Destiny are when I'm with friends. It has that feel of what Mass Effect 3's Multiplayer did for me; friends made it better. My wish is that when you finally get a legendary engram, get super excited, and decrypt it, it will actually give you a legendary item! I feel like a kid opening that gift wrapped up in wrapping paper that is covered with logos of your favorite thing, but opening it up to find plain non-flavored dental floss. *sigh* Such a tease bungie... Hope you had a good chuckle. :|

Eagle out.

NervyDestroyer
09-27-2014, 08:43 AM
To put Jam in perspective, we don't hate Destiny, but if we ignore the fact that it has some problems, the game will never be what Bungie intended it to be, a diverse MMO shooter. Other games have tried this "cookie-cutter" story bullshit and got their asses handed to them over it. Destiny isn't a bad game, but with Bungie listening to the criticism that those of us have the courage to voice, Destiny can be a powerhouse that will last those 10 years

Maxdoggy
09-27-2014, 10:58 AM
The problem with Destiny's story can be described as such (I heard it from someone else - don't remember who):

With Halo, Bungie had a gripping, stand-alone story that made sense and immersed the player in it. From there, Bungie expanded the Halo Universe and it grew into the beautiful thing we all know and love today.

With Destiny, however, Bungie started with the massive universe of lore and tried to throw in threads of a linear story for the player. Bungie kept the lore behind locked gates and outside of the game (Grimoire Cards), and expected the player to figure out what the hell was going on.

VerbotenDonkey
09-27-2014, 11:50 AM
Personally, I don't mind the story. MMOs never really focus mainly on story. And I feel like we should be thrown into the universe headfirst and figure it out along the way with grimoire cards, etc. We're risen from the dead and thrown into this situation. Not much time to explain things when theres only one safe place left on Earth and we're desperately going out to stop everyone from collapsing in on Earth.

Multiplayer: I just finished a match on my level 10 Titan and came in first on my team. By that level, you should have unlocked all your basic abilities. The only thing higher levels should have on you is the ability to customize their abilities, but you should have a glide ability, so you have mobility which is key, and you should have your grenades, melee ability, and super. That's all you should need really. Only in the Iron Banner will being a higher level actually amount to something more.


Like Myth said in another thread, I've well had my enjoyment out of this 60$ purchase. I think people were expecting a perfect game because of how much this game has been promoted. Sure, it wasn't what I expected it to be, however once I started playing it (with a group of others, mind you, as Bungie has stressed on the social level that is needed for Destiny) I really felt like Destiny was something I see myself playing for quite awhile.

Also, Bungie already announced that they are fixing the engram situation with the next patch so :P

silversleek
09-27-2014, 05:49 PM
alright chill, some of your points are just awful.




If you have any complaint about any game at all, no matter what it is, and you think you could do it better? THEN GO MAKE THE GAME YOURSELF! Does anyone even realise how hard it is anymore to make a game as huge as destiny is or many other games like it. This has been years in the making.


surgery is also hard to accomplish, and i would not trust myself with doing it, but i'll damn right bitch if my doctor fucks up my surgery.

just because you're unable to do something with your current skillset does not mean you can't critique someone who has done the task. The fact that's it's been years in the making and still feels incomplete says something.




2) The story is too short and doesn't explain a whole lot.

Well whoever says this is completely missing the whole point of what games like this do. Have you heard of the grimoires? Yeah that weird score thing that keeps popping up you know nothing about. Well that is actually linked to your profile on bungie.net where you can go look at cards you have unlocked. and guess what? On each card it tells about the background and story. So just like some other games have (such as dark souls and borderlands) you have to read some item descriptions to get some more of the lore going on.But guess they were just too lazy to actually go figure that out


An encyclopedia is not a story. i would not go out and read the dictionary hoping to find a story. And sure, it'll give additional details on some aspects, but i'm sorry if i don't want to have to LEAVE THE FUCKING GAME and do research online to even begin figuring anything out.





6. The story isn't long enough and they are making us pay for expansions.

The story actually does take a while if you don't blast through the whole thing it does take a while. And even after you get through all that, the real game starts once you get up past level 20. There is so more more things to do and accomplish. All that random stuff you thought was useless before now finally becomes useful. You get so much gear, harder missions to accomplish. You think that boss was easy at level 4? Try him again at level 20 or even level 28 and see how much of a challenge it is. And if that isn't enough for you. Bungie has been releasing free, let me repeat that, FREE CONTENT since the game came out and are continuing to do it so there should be no complaints at all that there is nothing to do.

oh bullshit. the story is a phenomenal length for just another shooter, but for an mmo, which it's marketed as, and you acknowledge in another point? it would barely count as a tutorial area for the amount of content. The game starts at level one, and really, ends at 19-20. Harder difficulties are NOT new content. it's the same content rehashed with slightly different health and damage values on the enemies. that is all. additional daily quests to repeat already completed quests is not free content. it's an extension of replayability value that they're using to keep us from jumping ship till the first dlc (disc locked content in this case) is released. the ONLY content past level 20 is the raid, which was not even released at the start of the game, so those that beat the game before that? no additional content past level 20.





So there it is my rant about it. Destiny is an amazing game and it is only going to get better. I am completely hooked on it and have only scratched the surface with one character. Now stop complaining about games and just do what we are suppose to do... enjoy them. That is all. Chill Out.

destiny isn't really that amazing. it's fun. i will give you that. i know i'll be playing for a fair amount of time. (till mcc comes out anyways) also, it getting better is irrelevant to the current game. i could get into a rant of my own about all the negatives of destiny, but instead, i think i'll go play destiny.

Fuzzy
09-27-2014, 05:56 PM
you tell em silver!

Mythonian
09-27-2014, 07:38 PM
Some of you say the glass is half empty while others say it's half full. I'm going to take the gripping hand's approach and say the glass might be twice the size it needs to be.


Think of it relative to the cost. If you only spent $60 for a surgery, you're gonna get a shit doctor who's going to probably steal an organ or two during it. If you spent a reasonable price for it, then you should be fine. Basically, you get what you pay for.

You paid $60 for a game. How many hours of enjoyment is that worth? I paid that price for Titanfall and played probably 30 hours or less and I still feel I got my money's worth out of it. I've played 180+ hours of Destiny already, and after all that the single thing I want the most to be added is custom game lobbies.

The amount that is bought for that $60 price tag is quite reasonable. Saying the game is incomplete, though, isn't untrue. However, it has the wrong connotation and is from the wrong perspective. The game initiates a lore universe and overarching story elements which are impossible to reasonably successfully explain in a $60 package.

If you want the full 10-year product at once, for $60, you'd cause Bungie to go out of business. Yes it would keep people playing, but the only way Bungie could survive with that is if there was a subscription price as well, which as everyone knows comes with very negative connotations. To avoid this and still yield a profit (because remember: gaming is an industry, not a public service), Bungie and Activision must slice things up and spread them out over a period of time.

Leaving people wanting more details on the story is a requirement for the story to remain relevant for months and years. Leaving people wanting more content is a requirement for the game itself to remain relevant for years to come. This isn't Bungie screwing you over, it's Bungie trying to initiate a long-term plan.


The plan they are starting is having a bit of a rocky beginning, yes. If they had tried to have a slightly more humble beginning, introducing the world and lore one small piece at a time, it would have been smoother and easier likely, which is why I said at the start that the glass might be twice the size it needs to be. The lore and universe is vast and unexplored right now, which is why people say the game is incomplete, so I think they would have been better off starting smaller and working their way up, expanding things steadily.
for an mmo, which it's marketed asWhat? No it's not. They did everything to avoid calling it an MMO. They marketed it in the opposite way, as NOT an MMO, but a persistent world FPS.

They've steered clear from that, specifically to avoid people trying to compare it to other MMOs and the stereotypes that come along with that genre.
In Destiny, I start a mission on the moon, finish it somewhere else on the moon, then start another mission on the moon and have to travel from where I began the first one. The sense of progress is broken up by being forced to see the same initial zones over and over again.Destiny is not supposed to be a linear story from A to B like Halo. They are trying to give a sense of interconnectedness between all the missions stemming from the same point. From a gameplay perspective as well, I think it was a good idea as it gives a sense of location about where things are positioned around the areas, how to go from location to location, etc.

If they had instead started you at some place you just finished the last mission at, it would feel more linear and make it feel like the path the missions took is the only one that matters on the map and everything important is in those areas.

Nicholas Sapien
09-27-2014, 08:27 PM
you tell em silver!

for once I agree with fuzzy

and semi agree with Myth

NervyDestroyer
09-27-2014, 08:40 PM
The discussion here is great. Destiny is definitely worth the price of admission as Myth said, but I feel that some problems are overlooked because it's Bungie. The plus is that Bungie is listening to the feedback and will better the game as a result.

Legendary Nova
09-27-2014, 09:18 PM
I hate buying games in Australia: Destiny's $100 here. (About $87 USD)

But for you guys, I was surprised it got a $60 price tag. How many other big shot games can you name that also went for $60 on release?

Maxdoggy
09-27-2014, 09:32 PM
But for you guys, I was surprised it got a $60 price tag. How many other big shot games can you name that also went for $60 on release?

Almost all new games retail for $60 here in 'Mericuh. It's been that way since the Xbox 360/PS3.

Legendary Nova
09-27-2014, 09:35 PM
Almost all new games retail for $60 here in 'Mericuh. It's been that way since the Xbox 360/PS3.


I hate buying games in Australia: Destiny's every new game's $100 here. (About $87 USD)

This is off-topic, but for perspective, how much is the MCC going for over there?

Maxdoggy
09-27-2014, 09:43 PM
This is off-topic, but for perspective, how much is the MCC going for over there?

$60.

It's harder to find a game that ISN'T shipping at $60 (aka $59.99) in the States.


Destiny, for example, was $60 for the normal edition of the game.
The edition I got, the Digital Guardian Edition (which included the game, preorder DLC, and the Expansion Pass), cost $90.

IMO it was worth it. Destiny is addictive.

Legendary Nova
09-27-2014, 09:47 PM
$60.

It's harder to find a game that ISN'T shipping at $60 (aka $59.99) in the States.

Well... It's official. I'm moving to 'Murica. Anyone got a spare room?

4966

NervyDestroyer
09-27-2014, 11:09 PM
Well... It's official. I'm moving to 'Murica. Anyone got a spare room?

4966

https://c2.staticflickr.com/6/5022/5564790838_b128bc3320_z.j pg

It's a bit messy...

EagleOne
09-27-2014, 11:55 PM
What is minimum wage in Australia?

Eagle out.

Nicholas Sapien
09-28-2014, 12:11 AM
What is minimum wage in Australia?

Eagle out.

twice w/e you make

Legendary Nova
09-28-2014, 12:21 AM
What is minimum wage in Australia?

Eagle out.

For adults, it's $16.87 per hour ($14.80 USD), but it fluctuates depending on what you do. If you want the fine print, it's here. (https://www.fwc.gov.au/documents/alldocuments/PR537976.htm) That's from 2013 so it's a bit off, but it's the newest one I could find.

EDIT: I just looked up yours, and it's not pretty... As a 15 year old, my minimum is almost as much as your adult one...




Anyway, this is getting way off topic... I want Destiny really badly! It looks pretty good.

VerbotenDonkey
09-28-2014, 12:26 AM
You don't know what Destiny is until you do the Vault of Glass :o So much fun!

Silko
09-28-2014, 01:27 AM
Some of you say the glass is half empty while others say it's half full. I'm going to take the gripping hand's approach and say the glass might be twice the size it needs to be.


Think of it relative to the cost. If you only spent $60 for a surgery, you're gonna get a shit doctor who's going to probably steal an organ or two during it. If you spent a reasonable price for it, then you should be fine. Basically, you get what you pay for.

You paid $60 for a game. How many hours of enjoyment is that worth? I paid that price for Titanfall and played probably 30 hours or less and I still feel I got my money's worth out of it. I've played 180+ hours of Destiny already, and after all that the single thing I want the most to be added is custom game lobbies.

The amount that is bought for that $60 price tag is quite reasonable. Saying the game is incomplete, though, isn't untrue. However, it has the wrong connotation and is from the wrong perspective. The game initiates a lore universe and overarching story elements which are impossible to reasonably successfully explain in a $60 package.

If you want the full 10-year product at once, for $60, you'd cause Bungie to go out of business. Yes it would keep people playing, but the only way Bungie could survive with that is if there was a subscription price as well, which as everyone knows comes with very negative connotations. To avoid this and still yield a profit (because remember: gaming is an industry, not a public service), Bungie and Activision must slice things up and spread them out over a period of time.

Leaving people wanting more details on the story is a requirement for the story to remain relevant for months and years. Leaving people wanting more content is a requirement for the game itself to remain relevant for years to come. This isn't Bungie screwing you over, it's Bungie trying to initiate a long-term plan.


The plan they are starting is having a bit of a rocky beginning, yes. If they had tried to have a slightly more humble beginning, introducing the world and lore one small piece at a time, it would have been smoother and easier likely, which is why I said at the start that the glass might be twice the size it needs to be. The lore and universe is vast and unexplored right now, which is why people say the game is incomplete, so I think they would have been better off starting smaller and working their way up, expanding things steadily.What? No it's not. They did everything to avoid calling it an MMO. They marketed it in the opposite way, as NOT an MMO, but a persistent world FPS.

They've steered clear from that, specifically to avoid people trying to compare it to other MMOs and the stereotypes that come along with that genre.Destiny is not supposed to be a linear story from A to B like Halo. They are trying to give a sense of interconnectedness between all the missions stemming from the same point. From a gameplay perspective as well, I think it was a good idea as it gives a sense of location about where things are positioned around the areas, how to go from location to location, etc.

If they had instead started you at some place you just finished the last mission at, it would feel more linear and make it feel like the path the missions took is the only one that matters on the map and everything important is in those areas.

Myth I was agreeing with almost all of this until the MMO part. While they didn't market it as a MMO there are very obvious MMO elements in this game. A RNG loot system, grinding out reputation/faction and comms to get epic gear, PvP and PvE gear (Crucible & Vanguard Armor), Class based build system. These are elements that Bungie took from MMOs and very early marketing for this game was calling it a gun based MMO. But there are a lot of things that I did agree with. Such as how they are doing the story. The best game I know of that I can compare this to is the MMO Star Wars: The Old Republic. All the end game content is related to the over all story arc of the game. Over the past almost 3 years they have expanded the story through the use of content patches. Difference was, like most MMOs as myth pointed out, they used a subscriber based system so you already payed for the DLC with your sub were as with this game you are going to have to buy the DLC. It is actually cheaper in the long run this way for the consumer instead of the constant sub.

Give the Bungie time people. This is clearly a game they plan to develop over a long period of time. This is Bungie for christ sake, since when has Bungie ever gave the fans the middle finger and just stop developing games in favor of the fans? Bungie said fuck you to Microsoft and I doubt they will let Activision get in their way as well.

Mythonian
09-28-2014, 01:44 AM
While they didn't market it as a MMO there are very obvious MMO elements in this game.

Sorry if I was unclear. I didn't intend to say the game didn't have similarities to MMOs, I was just saying they didn't market it as one, instead using the term "persistent world FPS."

The game irrefutably has similarities, although to be fair most of the similarities you mentioned aren't tied with MMOs completely. Nearly all loot-based games have RNG systems, ranging from Diablo to Borderlands, PVP/PVE gear is common in every game that has connections between the environments (even H4's loadouts would be a very basic form of this, where you might set it up differently in MM compared to campaign), and class distinctions are in everything from Divinity to TF2.

Feature X might be in lots of MMOs, but that feature is also present in lots of non-MMO games as well, so calling it an "MMO Feature" isn't very accurate, because it's also a "FPS Feature" and a "RPG Feature" and a "RTS Feature" etc., etc.

xxXENOPIRATExx
09-28-2014, 11:16 AM
You don't know what Destiny is until you do the Vault of Glass :o So much fun!

Best part of destiny so far. It destroys every other aspect of destiny that you thought was challenging. It is also fun getting a group of 5 and chasing random guardians in the tower.

Graycochea
09-28-2014, 12:00 PM
By the time I get this game, everyone is gonna be burnt out on it. :(

EagleOne
09-28-2014, 12:14 PM
For adults, it's $16.87 per hour ($14.80 USD), but it fluctuates depending on what you do. If you want the fine print, it's here. (https://www.fwc.gov.au/documents/alldocuments/PR537976.htm) That's from 2013 so it's a bit off, but it's the newest one I could find.

EDIT: I just looked up yours, and it's not pretty... As a 15 year old, my minimum is almost as much as your adult one...




Anyway, this is getting way off topic... I want Destiny really badly! It looks pretty good.

Reason I asked is because if prices are higher there, usually the wages are as well so it balances out.

Eagle out.

NervyDestroyer
09-28-2014, 01:49 PM
Give the Bungie time people. This is clearly a game they plan to develop over a long period of time. This is Bungie for christ sake, since when has Bungie ever gave the fans the middle finger and just stop developing games in favor of the fans? Bungie said fuck you to Microsoft and I doubt they will let Activision get in their way as well.

Unfortunately video games are an industry. Activision is the one throwing their money and resources at the game so if Bungie were to say "fuck you" to Activision, then Destiny is finished. Luckily Activision is being very loose and letting Bungie kind of do their thing.

silversleek
09-29-2014, 04:42 AM
Best part of destiny so far. It destroys every other aspect of destiny that you thought was challenging. It is also fun getting a group of 5 and chasing random guardians in the tower.

i've only gotten a group of 4 so far.. i'm level 28 and maxed out both subclasses, anyone need a warlock for the raid?