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View Full Version : Changes for Invasion.



Choca Cola
11-12-2011, 07:44 PM
When I mostly played, for me it felt generic, just playing it with other members. Not the amount of depth and work that can be found in the other maps. Things could change in Loadouts, as well as more Community-created maps.

Puba
11-12-2011, 07:45 PM
When I mostly played, for me it felt generic, just playing it with other members. Not the amount of depth and work that can be found in the other maps. Things could change in Loadouts, as well as more Community-created maps. agreed

Gargoyle
11-12-2011, 09:04 PM
Well, where I do agree with the fact that invasion should feel like a better gametype for us, I really don't have any ideas that could be added. Maybe others could though?

Link2Halo
11-13-2011, 12:57 AM
I agree so much it should be more of our gametype

Choca Cola
11-13-2011, 01:48 AM
Link you already know this, but I'm not just going to suggest it. I' am already starting to work on some maps. Hopefully others will do the same.

Sangheili Ekim
11-13-2011, 03:03 AM
I think each map should have its own set of load-outs.

Choca Cola
11-13-2011, 02:17 PM
Anyone up for creating a forge party? Suggestions are great, but doing something about it is better.

VerbotenDonkey
11-13-2011, 03:50 PM
Im up for forge. Skyrimming for awhile though.

RENGADE 0F FUNK
11-13-2011, 05:50 PM
Is it possible to make Invasion Spartan vs Spartan? Having elites in there kinda ruins the theme..

Sangheili Ekim
11-13-2011, 07:42 PM
If you want to play Spartan vs Spartan then you'll have to go play something else. Invasion is strictly Spartan vs Elites <3

Link2Halo
11-13-2011, 08:02 PM
Then how do they do Spartan Skirmish? I know it's a noobish question.