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Mythonian
06-28-2012, 05:58 AM
We want feedback from the community about the maps we used this last war.

If you have any criticism, suggestions, etc. for any of the maps, please include them.

Please rate the following maps 1-10 (10 being the best). If you did not play on them or don't have an opinion, just skip the map.

Hemorrhage (8v8; Symmetric):
Titan park (6v6; Symmetric):
Viery Plaza (8v8; Symmetric):
Gully (6v6; Asymmetric):
Battle Canyon (4v4; Symmetric):
Countdown (4v4; Symmetric):
Breakpoint (8v8; Asymmetric):
Delta Facility (8v8; Symmetric):
High Noon (6v6; Asymmetric):
Breakneck (8v8; Asymmetric):
Anchor 9 (4v4; Symmetric):
Highlands (8v8; Symmetric):
Jackal Creek (6v6; Symmetric):
Ridgeline (8v8; Symmetric):
Reflection (4v4; Asymmetric):
Crossing (8v8; Symmetric):
Tempest (6v6; Symmetric):
Tritan (8v8; Symmetric):

UNLUCKY NUM13ER
06-28-2012, 11:41 AM
Hemorrhage (8v8; Symmetric): Didn't play it this war but not a big fan of it in the first place.
Titan park (6v6; Symmetric): Didn't play this war but not a big fan
Viery Plaza (8v8; Symmetric): Didn't play this war but I love it
Gully (6v6; Asymmetric):7
Battle Canyon (4v4; Symmetric): 7
Countdown (4v4; Symmetric):
Breakpoint (8v8; Asymmetric): 6, awkward for flag/bomb games
Delta Facility (8v8; Symmetric): 8
High Noon (6v6; Asymmetric): 5, just not a fan of it
Breakneck (8v8; Asymmetric): 7
Anchor 9 (4v4; Symmetric): 8
Highlands (8v8; Symmetric): 7
Jackal Creek (6v6; Symmetric): 7
Ridgeline (8v8; Symmetric): 7
Reflection (4v4; Asymmetric): 8
Crossing (8v8; Symmetric):
Tempest (6v6; Symmetric): 7
Tritan (8v8; Symmetric): 10 (UNLUCKY <3's this map)

Sicarioano
06-28-2012, 12:06 PM
Hemorrhage (8v8; Symmetric): Didn't play but enjoy playing it.
Titan park (6v6; Symmetric): Didn't play it but once at practice think it's pretty good.
Viery Plaza (8v8; Symmetric):
Gully (6v6; Asymmetric):
Battle Canyon (4v4; Symmetric):6
Countdown (4v4; Symmetric):
Breakpoint (8v8; Asymmetric):9
Delta Facility (8v8; Symmetric):7
High Noon (6v6; Asymmetric):4
Breakneck (8v8; Asymmetric):8
Anchor 9 (4v4; Symmetric):4
Highlands (8v8; Symmetric):9
Jackal Creek (6v6; Symmetric):7
Ridgeline (8v8; Symmetric):8
Reflection (4v4; Asymmetric):1 Worst map in the game.
Crossing (8v8; Symmetric):
Tempest (6v6; Symmetric):6
Tritan (8v8; Symmetric):7

Boneill1621
06-28-2012, 12:43 PM
Hemorrhage (8v8; Symmetric):
Titan park (6v6; Symmetric):
Viery Plaza (8v8; Symmetric):
Gully (6v6; Asymmetric):
Battle Canyon (4v4; Symmetric):
Countdown (4v4; Symmetric):
Breakpoint (8v8; Asymmetric): 9 Favorite map in game
Delta Facility (8v8; Symmetric):
High Noon (6v6; Asymmetric):
Breakneck (8v8; Asymmetric):
Anchor 9 (4v4; Symmetric):
Highlands (8v8; Symmetric):
Jackal Creek (6v6; Symmetric): 3, I think there is a ton of imbalances.
Ridgeline (8v8; Symmetric):
Reflection (4v4; Asymmetric): 3
Crossing (8v8; Symmetric):
Tempest (6v6; Symmetric): 7
Tritan (8v8; Symmetric): 8

Coda
06-28-2012, 02:04 PM
Hemorrhage (8v8; Symmetric):8; didn't play; Ive always enjoyed this map
Titan park (6v6; Symmetric):
Viery Plaza (8v8; Symmetric):
Gully (6v6; Asymmetric):
Battle Canyon (4v4; Symmetric):
Countdown (4v4; Symmetric): 6; didnt play this war;can be good, but I've never really enjoyed it
Breakpoint (8v8; Asymmetric):
Delta Facility (8v8; Symmetric):
High Noon (6v6; Asymmetric):
Breakneck (8v8; Asymmetric):
Anchor 9 (4v4; Symmetric):
Highlands (8v8; Symmetric):
Jackal Creek (6v6; Symmetric):
Ridgeline (8v8; Symmetric):
Reflection (4v4; Asymmetric): 5; didn't play; has potential, but doesn't usually go well
Crossing (8v8; Symmetric):
Tempest (6v6; Symmetric): 7; can be a very good map. Not the best, but it works
Tritan (8v8; Symmetric): 8; definitely had fun

Wasn't able to participate that much on the game nights (I was only able to play a few times), so I can't give that much information.

XxClearSh0txX
06-28-2012, 04:45 PM
Titan park (6v6; Symmetric): 9. Wish we had played it, it's a great map.
Gully (6v6; Asymmetric): 8.
Battle Canyon (4v4; Symmetric): 10. Very biased opinion lol.
Breakpoint (8v8; Asymmetric): 8.
Delta Facility (8v8; Symmetric): 8.
High Noon (6v6; Asymmetric): 7.
Anchor 9 (4v4; Symmetric): 9.
Highlands (8v8; Symmetric): 9.
Jackal Creek (6v6; Symmetric): 9.
Ridgeline (8v8; Symmetric): 8.
Reflection (4v4; Asymmetric): 5. Never liked it, especially since red spawn gets rockets so easily.
Tempest (6v6; Symmetric): 7.
Tritan (8v8; Symmetric): 8.

Salvanous
06-28-2012, 05:01 PM
Hemorrhage (8v8; Symmetric): 9, I have always loved Hemorrhage, I wish we had played it this war. It is my favorite map possibly, though it is a little big.
Titan park (6v6; Symmetric): Wish we had played it....
Viery Plaza (8v8; Symmetric): N/A
Gully (6v6; Asymmetric): 8
Battle Canyon (4v4; Symmetric): 7, I think that since it is such a small map, it is sometimes a little too dependent on who controls the middle, which I am not overly fond of.
Countdown (4v4; Symmetric): 8, it's good, but I LOATH the grenade spamming going on in this map...
Breakpoint (8v8; Asymmetric): Fun map, I really do think it is one of the more interesting maps that I don't see played as often, so it is always a bit of a treat.
Delta Facility (8v8; Symmetric): 9 I really like this map, it is about the perfect size for 8v8, and there are so many ways to plan for the map, that it really become very enjoyable.
High Noon (6v6; Asymmetric): 7, I like the map, but I also think it can be a bit too open for Halo Reach...
Breakneck (8v8; Asymmetric): 8, it's a good map, I feel like it may be too big sometimes, but it is fun.
Anchor 9 (4v4; Symmetric): 8.5 Possibly one of the better 4v4 maps, it has a good amount of strategy, and doesn't have too much where you are leaving things out because you don't have enough people to grab them
Highlands (8v8; Symmetric): 7.5, eh, it's good, but it isn't a map I like to play.
Jackal Creek (6v6; Symmetric): 6, really, really, really don't like the advantage that REDD has on that cliff by there base, BLUE has no sort of thing to really counter that effectively, and we get to the right top sniper post about as quickly, so it really has REDD favor.
Ridgeline (8v8; Symmetric): 8 I like the map, it's chaotic, but it is fun
Reflection (4v4; Asymmetric): 6, like Clear said, I really don't like the spawns on this map, one side will always be screwed by the spawns, and the weapon placement.
Crossing (8v8; Symmetric): N/A
Tempest (6v6; Symmetric): N/A
Tritan (8v8; Symmetric): 6, I love the map, it has some of the best forging of our custom maps but when I look at the map from both the REDD side, and the BLUE side, I cannot help but point out how MASSIVE the advantage is of having that cliff side for the sniper, or the rock to snipe from. The area in front of BLUE is a complete kill zone compared to REDD, and there is no way in hell that I can feel right in saying that map is balanced geography wise.

Anarchy
06-29-2012, 02:16 AM
Hemorrhage (8v8; Symmetric): Does it matter?
Titan park (6v6; Symmetric): 9.5, My first map I played, and still one of my favorites.
Viery Plaza (8v8; Symmetric): 8
Gully (6v6; Asymmetric): 7
Battle Canyon (4v4; Symmetric): 4
Countdown (4v4; Symmetric): 7
Breakpoint (8v8; Asymmetric): 8
Delta Facility (8v8; Symmetric): 7
High Noon (6v6; Asymmetric): 4
Breakneck (8v8; Asymmetric): 7
Anchor 9 (4v4; Symmetric): 5
Highlands (8v8; Symmetric): 9
Jackal Creek (6v6; Symmetric): 3
Ridgeline (8v8; Symmetric): 9
Reflection (4v4; Asymmetric): 4
Crossing (8v8; Symmetric): 5
Tempest (6v6; Symmetric): 8
Tritan (8v8; Symmetric): 8