View Full Version : My D&D story signup

03-15-2013, 11:11 PM
Ok so I have been reading a story called the Legend of Drizzt. This story has made me instantly fall in love with this type of setting and people. So the plot of this story will be my charecter, an elf. Must go across the world in search of the whereabouts of his people who have gone missing. This adventure will take him across many places and meet many new types of people. This is where you all come in. If you would like to be able to be represented in this, then fill out the signup below. If you need more info then look up some info for DnD here below. There is a chance that you may or may not die. It depends on how many people sign up.

Name: Please use this to generate a realistic name (http://www.wizards.com/default.asp?x=dnd/dnd/20010208b)

Races: here (http://dungeons.wikia.com/wiki/SRD:Races). Please try to choose a human, elf, dwarf, or halfling. Try to know a bit about your person

Home: there are a few known cities here (http://en.wikipedia.org/wiki/Category:Dungeons_%26_Dra gons_cities_and_towns). You can make your own city name here, but try to make it near a known place. Or you can make your own cities name here (http://www.rdinn.com/town_generator.php). just tell me in a PM about that city.

Fighting style: Things such as Mage, Warrior (damage dealer or taker), archer, or thief. Please also have how they fight, such as with two scimitars, he blends his routine perfectly, able to switch on a dime to be able to match what his opponent is doing.

Weapons, armor, enchanted weapons: please be realistic, no armor of invincibility or something. Acceptable things will be a sword that does not break, a necklace that can let you see in starlight (gray nightvision), things like that.

Background information: What your person has done, or things that might affect them mentally

Personality: self explanatory.

Other: How I meet you maybe... things like that.

Please try to be as realistic as you possibly can. I want this to be a more of a realistic feel to it. So try to use realistic names, weapons, armor, etc.

03-15-2013, 11:42 PM
If you're looking for a good DnD read, read the DragonLance Series. Any of them. They are spectacular. Also, are we going to be roleplaying them, or are we creating characters for your story?

03-15-2013, 11:54 PM
If you're looking for a good DnD read, read the DragonLance Series. Any of them. They are spectacular. Also, are we going to be roleplaying them, or are we creating characters for your story?

This is strictly a written story, one day we can organize a roleplaying one... but i need something to write about as i am about done with my bellator story.

03-15-2013, 11:57 PM
Alright, I could give you my DnD character that I use for my DnD group. :P

Lol its James
03-16-2013, 12:11 AM
NAME: Jamroar Gladomain the Messenger
(Jamroar Gladomain)

RACE: elf

HOME- Waterdeep


WEAPONS: enchanted bow- never breaks, infinite arrows
Mini daggers - sharpness, a bag full of them
Vials of fire - infinite, spreading (like oil)
Lucky necklace - shows the way to my destination
Armor- full set, just enough to get by, light enough to flee and have speed, enough to take sword slashes, arrows.

BAKGROUND: Jamroar was born under a house of four, he was the youngest. He was a elf same as his mother and father, same as the other older children. Him, a brother and two sisters. When he turned 17, his father gave him his own horse, a white one, the runt of the horses. The horse was faster than anything his family has seen, thieves every knight try to steal her. Jamroar spent a whole week, staying up all night, he caught four suspects in the week. He doze off and the horse yelled. A thief took on the horse and made it run off. Jam took his trusty bow that his mother made him to hunt game, and shot two arrows, one flew into the thief's knee making him double over, the other missed, went near the horses legs. The thief fell off the horse and the arrow punctured his head.

Ever since then, Jam has been on alert, always with his bow. He is now a messenger for the princess. It is clear that she has a thing for him and he does too. But No king would want that for his daughter, so they still love each other seperatly.

PERSONALITY: hero, loyal, animal lover, "tree hugger", lover, good fighter

OTHER: doesn't matter to me, but make sure the horse is in it. Lmao :turtlerace:

03-16-2013, 12:19 AM
Alright, I could give you my DnD character that I use for my DnD group. :P

That should work

03-16-2013, 04:49 PM
I hope more of you sign up for this.... I don't want to create a whole bunch of characters

03-16-2013, 07:33 PM
Zanster Waveharp
(Male Half-Elf Ranger)
A.K.A Zanster Waveharp the Hunter.
By trade he is a hunter, a loner. After the war which killed his parents he was inducted into the mysterious Groupe knows as The Heart of Fire. The Heart if Fire is a small elite group of Humans and Elves who have dedicated there lives to keep the Magical Ruby protected and hidden from those who wish to use its Magical Dragon properties for evil.
Armour: light weight magical armor left to him by his Full Evlen Father. It can protect the owner from most none magical threats but is not impervious. It has light defenses against Magical attacks.
1. Non magical bow which Zan can shoot out his opponents eye at 150 yards in the open
2. one short sword of Elven design can cut through most non magical things with a single stroke.
3. A Dagger left to him by his mother if thrown will always return to its owner after hitting its mark. Magically bound to him if it is dropped and he does not give permission for some one else to touch it will burn them untill it is let go.
4. Only knows one spell. It camouflage him it does not make him invisible so at close rang you can see the outline of his shap barley as he moves
Is 2 days journey south East of The Free City of Greyhawk
Town Name and Stats:
Town of High Rayven
Total population:
Sylvari (elves) :
Half-syls (half-elves):
Khords (dwarves):
Cids (halflings):
Other (kender, etc):
Total guard:
In addition, 26 clergy tend to the spiritual needs of the Town , and are overseen by 1 ordained priests.
Services in this Town :
Magic Shops:
1 *
* - Magic Shops typically sell components, scroll paper, and such minor items - no "off the shelf" wands, staves, etc!

03-16-2013, 07:39 PM
Father was an Elven Lord origonaly from the west and was cast out for his love and marriage for a human.
Mother ex slave turned warrior was liberated and set free by zans father

hopfully this helps you out :)

03-16-2013, 11:12 PM
Ok thanks lloyd... i would also like to be able to have one person choose a dwarf and one person choose a human at least

03-17-2013, 02:48 AM
Name: Searoar Swordhand

Races: Human

Home: Baldur's Gate

Fighting style: Warrior/Rogue. Searoar is very light on his feet, and can deliver swift blows with his dagger before you could even realize where he was. His instinct to fight is like his instinct to breathe, it comes naturally.

Weapons, armor, enchanted weapons: Searoar only has one dagger, and that is his Halhigil. He got it from someone he killed, it is enchanted. It doesn't break, but it blurs the mind of the holder (it can possibly turn him evil at any given time). His armor is light.

Background information: Despite growing up in a wealthy city, Searoar was a VERY poor child. His parents didn't care too much for him and left him to a old caretaker. She was too old for work so the two lived in poverty until she died (Searoar was only 7). For five years, Searoar was eating scraps and trash from others' garbage. Searoar began to steal food from people who didn't need it, the rich. He wouldn't steal from the poor because he felt their pain. There were times where he would give up his stolen food so another family could eat. Searoar has a good heart, it's just that he doesn't want to die or watch others starve. At the age of 15, Searoar was caught stealing from someone. He panicked and grabbed the nearest object (which was the Halhigil) and killed the man. The man was an old store keeper who sold weapons. Not knowing what he did, Searoar ran far away. He left Baldur's Gate, and now he acts as a bandit. Stealing from the rich, and giving to the poor. The main reason why he is a bandit/rogue now is that he is traumatized from his poverty-stricken childhood.

Personality: Good-hearted, brave, understanding, helpful, confident, clever, resourceful, self-aware, skilled, unselfish, versatile, and vigorous. However, because of his dagger, his personality and good hearted nature is often blurred.

Other: (How he may be met) You find me looting a over-turned carriage? (Your story Messi)

03-17-2013, 12:36 PM
dont know if i can submit 2

Name: Alitranna Samulkin
(Female Dwarf Dwarven Defender)
Origonaly a Mason by trade but turned trader of goods and products if used thats how you find her if you want. Her heart was broken by a man who stole from her. After finding and Killing her ex lover She obtained a magical item a ring that can influence people to do things they would not normally due. Such as buy her goods. Shes greedy self centered and cares only for getting as rich as she can.
Armour: Light Chain male primarily used in ceremonial situations when she was an honorary Defender only in name of here City.
Weapons: 2 daggers with no magical properties they were fashioned as a pair in preparation of here marrage. One was here'e the other was her exe's
She is not good in a straight up brawl. She prefers to hit and run or subtifuge (laying a trap) until she has the upper hand then she goes in for the kill repeatedly striking her opponent until they are full of holes and she is sure they are dead. If she killed you for personal reason's she would take one item and put it with the rest of her prized item's so she can relive the moment she snuffed out your life.

Origonaly from Sharn is the largest city in the kingdom of Breland and indeed, the continent of Khorvaire. It is a melting pot of all races, with the human population being the largest but still only a third of Sharn's some 212,000 citizens.
A vertical city, Sharn is linked with the plane of Syrania, granting enhanced power to flight and levitation magic, a feature that the city's residents have used to build towers that rise higher into the sky than any other place on Khorvaire and possibly the world of Eberron. Due to the myriad of cultures that live and have lived in Sharn, examples of architecture from all over Khorvaire can be found. Most of Sharn's wealthiest inhabitants live in the upper regions of the city, enjoying the freshest air and least claustrophobic views.

She isnt evil but grey at least for now. SHe could be tipped either way with the right motivation.