• FC:Rev3 Attack plans (01/15/12) #01

    The war has finally begun!

    Both the REDD and the BLUE have fully mobilized their forces and made for the front lines! Hostility is imminent, as the two forces clash!

    Strategies have been made, tactics planned, and now it's time to put them to the test! Starting this Sunday, the armies of the two factions will contend for control of maps throughout Reach!

    The result of this war, which army will end up on top, all depends on you! Can you stand against the oncoming force and prevail, or will you break under the pressure and fail?

    It's time to find out.

    Prepare. You have 4 days. Do not underestimate your opponents; both armies have prepared for this battle, and both are looking for an early advantage.

    Good luck, and have fun!


    {The layout is basically the same as last war only because I didn't feel like staying up another 2 hours to figure out a new layout. Expect something better for next week}


    Phase One: Conscripted Reinforcements
    BLUE
    • None purchased.
    • Total Troop Count: 1750
    REDD
    • 20 reinforcements arrive on Gully.
    • Total Troop Count: 1720


    Phase Two: Troop Movements Phase Three: Forced Marching




    BLUE
    • 50 troops from Vigilance to Breakneck.
    • 100 troops from Vigilance to Inner Traxus.
    • 50 troops from Vigilance to Manifest.
    • 50 troops from Breakneck to Countdown.
    • 30 troops from Aerospace to Countdown.
    • 50 troops from Manifest to Zealot.
    • 40 troops from Zealot to Utopie.
    • 80 troops from Utopie to Battle Canyon.
    • 100 troops from Inner Traxus to Battle Canyon.
    • None purchased.

    REDD
    • 50 troops from Tritan to Contact.
    • 50 troops from Tritan to Highlands.
    • 50 troops from Tritan to Jackal Creek.
    • 50 troops from Contact to Hemorrhage.
    • 50 troops from Highlands to Emerald Tower.
    • 50 troops from Jackal Creek to Tempest.
    • Total Count: 15





    Phase Four: Army Expenditures

    BLUE
    • Initial Credits: 10,000 cR.
    • Bombing Raid (x1) for 4,000 cR. Used on Hemorrhage. 50 REDD troops are destroyed.
    • Forward Operating Base (x1) for 4,000 cR. Placed on Manifest.
    • Total Cost: 8,000 cR.
    • Final Balance: 2,000 cR.

    REDD
    • Initial Credits: 10,000 cR.
    • Reinforcements (x2) for 1,500 cR.
    • Forced March (x15) for 7,500 cR.
    • Total Cost: 9,000 cR.
    • Final Balance: 1,000 cR.


    Phase Five: Hostility Declarations


    BLUE
    • Hemorrhage (8v8) is attacked by 270 troops from Battle Canyon.
    • Troop Counts: 270 attacking troops against 150 defending troops.
    • 1.5:1 Odds - Defenders suffer an additional 10% casualties afterward.
    • 50 Defending Troops haved Forced March in affect. They will suffer an additional 20% casualties.
    • Best 5 of 9 games.
    • To be played first.

    REDD
    • Countdown (6v6) is attacked by 300 troops from Gully.
    • Troop Counts: 300 attacking troops against 300 defending troops.
    • 1:1 Odds - No advantages for either side.
    • Best 6 of 11 games.
    • To be played second.



    Current Map Status:
    Map Control Troops Other Details Purchases
    Tritan 150 REDD Capital.
    Jackal Creek 100
    Highlands 100
    Contact 100
    Gully 120
    Tempest 200
    Emerald Tower 200
    Anchor 9 300
    Hemorrhage 150 270 Attacking.
    Countdown 300 300 Attacking.
    Aerospace 190
    Zealot 230
    Utopie 230
    Battle Canyon 130
    Breakneck 100
    Manifest 100 Forward Operating Base
    Inner Traxus 100
    Vigilance 100 BLUE Capital.






    Battles start Sunday, January 15, 2012, at 6:00 PM EST!!
    Untitled Document
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