FC Update 5.2
This week we will be discussing a new community hierarchy system in the works, why some maps suck, the community's voice and your role, and the understanding of what made Forerunner Conflict unique to begin with! I feel some people are out of touch.
The New War-Council
Yes, that is right. A new war-council is already starting to take shape. No one that is an enlisted even knows about it, and for the most part most of you don't give a damn. But, if you do care who is calling the shots around here currently, let me enlighten you on the soon to be leaders of the community itself.
Currently, there are 5 members in the War-Council that have an official vote on community wide decisions. They are: Your's Truly, the Forerunners, (SpartanBH and EriRi1138) and the Field Marshals (Kuhblam and Mythonian). In addition, all High Command members can view the war-council and post opinions, as well as the war-director and webmaster. However, I recently realized that there is a flaw to this system.
We are already starting to change that. Soon in the near future, I will be removing the Forerunners from their position, and they will be placed in a new user-group. I will go into detail more later in this update about that new user-group. The new War council will be the following:
Notice that we will keep only 5 people with official votes, and none will trump the other in votes. I myself will take a back seat role, and will settle any split decisions among the 2 Field Marshals and Generals. In addition, all of High Command will remain to see the War-Council forums, and give input to help make decisions for these 5 individuals in the war-council. Essentially, the Faction's leaders will control the community. Why?
Well, I remember when I founded this community with SpartanBH and realized that it worked so well because we were also leading a faction. So it should return to that. The faction leaders should also be community leaders because that is what our community is based off of: THE FACTIONS. So it makes sense to put them back at the top where they belong, and not have a bunch of neutral guys that have lost connection with the community. (myself included)
So why am I apart of the War-Council? Well.. Someone has to be neutral to help balance things out. Once I retire, I will nominate someone to take that spot, and probably return the Forerunner Rank to that person. Anyway, how does this affect you? The regular faction member/community member.
Your Role
Simple. Continue to suggest ideas, changes, and concerns to your higher ups. Don't ever be afraid to post in the suggestions forum and state an idea or suggestion. As long as its in a respectful post, the War-Council will read it extensively and acknowledge it.
We do utilize the chain of command in your faction. But if you think that the idea will not be passed on properly, you may also contact a war-council member directly via Private Message or Xbox Live. They will always get back to you. We hear you, and I hope that the new war-council will be more beneficial for everyone, and have things run better then before.
Community Ranks/Faction Ranks and a new usergroup
Earlier I discussed that we will soon remove the Forerunner Rank, and create a new rank for unique and highly respected members of the community. (Yes, even higher then a respected member)
Community Ranks and Faction ranks are similar in a lot of ways. Community ranks are usually the ones that do a lot of the work behind the curtains, and even join up a faction and have a faction rank. For Example, the Field Marshal is a Faction rank, but it is also a community rank too. (not trying to confuse you guys, but it will soon make sense soon) Now, back to the new rank.
We will be adding the rank of "PRECURSOR" into the mix of community ranks.
(image subject to change)
Precursor: A Member nominated by the Founder/Forerunner or fellow precursors. This is a member that has been with the community for 3+ Years and has held a high leadership role in the past. Has high experience in the War-Sim community, but does not hold an active war-council vote. They are able to be apart of any faction and hold an enlisted, and officer rank within a faction but remain unbiased and continue to influence the war council in the voting. They are able to view/post in the War Council, and able to sit in on War Council meetings and give opinions. The Precursor is an honorable rank to hold within the Forerunner Conflict Community. They are the "Elders" of Forerunner Conflict.
So, that is the run down on that new rank. You will soon see a new color coded name added to the index, if you see or talk to one of these precursors, you should be honored by their shier presence and give them the most respect that one can give.
With that said. Here is the list of community ranks:
That list will hopefully be displayed somewhere all to see, and hopefully you all understand what each roll generally will do, now to the stuff you guys care about!
Your Concerns Answered
I have been stalking the Forums and noticed a few things I wanted to address to everyone.
"that map"
The Map Metropolis will be removed from the War Map! Why? Oh, just because we thought and EVERYONE ELSE KNOWN TO MAN thought it was unbalanced and tipped in REDD's Favor. In its place we plan on using the map High Noon. But it is still being discussed by the War-Council. We hope to make it a 6v6, and play better then that Metropolis crap.
"4v4 Return!"
It seems a lot of people miss playing 4v4. Well. Oops. I guess we kinda took those maps out before asking lol. Why did we do that? Well we wanted to try something new. We thought since Forerunner Conflict is war-sim community to have more maps that a bigger. Our initial thought was that bigger battles = more war-sim feel. Meh, well now we may see the "flaw" in that. It may get boring at times, so we are gathering up resources we can, and trying to see how we can implement 4v4 battles to return, but make it so it doesn't change much of the war map. So stay tuned!
"I want my voice to be heard."
I can go on for hours. But I won't Basically some people feel that they don't matter. Well, we can't really help you unless you speak up. We want members of our establishment to have a fun and unique experience in FC. Upon you all joining, you all should have understood that we are different and trying new things. Some of these things may be out of your control, but we want to improve, and a part of improving is failing. We did a lot of that in Reach. We tried many things, and failed. But that what gives us experience. So I implore you to continue to share ideas, and contact a war council member (ie your leaders) for any suggestions you may have.
"My Field Marshal. I WANTZ A NEW ONE"
This really is not posted much anywhere, but I wanted to tell everyone that in future wars to come, the soldiers of the faction will have the opportunity to vote on the next Field Marshals. Back to the top of this update we decided to go back to our root roots. Firestorm was is preparation for this. To have the factions run the place again. We are starting to get back to what we did when we first founded this place, and how we got away from this in the first place, is beyond even my understanding.
In closing, Forerunner Conflict is more about Fun and Respect. I will continue to beat this into your skulls. In Addition, we like to try new things to make our community more unique then the average community. We like to hear ideas from our community members, and try to utilize what the war-council feel is the best to experiment with.
The New War-Council
Yes, that is right. A new war-council is already starting to take shape. No one that is an enlisted even knows about it, and for the most part most of you don't give a damn. But, if you do care who is calling the shots around here currently, let me enlighten you on the soon to be leaders of the community itself.
Currently, there are 5 members in the War-Council that have an official vote on community wide decisions. They are: Your's Truly, the Forerunners, (SpartanBH and EriRi1138) and the Field Marshals (Kuhblam and Mythonian). In addition, all High Command members can view the war-council and post opinions, as well as the war-director and webmaster. However, I recently realized that there is a flaw to this system.
We are already starting to change that. Soon in the near future, I will be removing the Forerunners from their position, and they will be placed in a new user-group. I will go into detail more later in this update about that new user-group. The new War council will be the following:
Founder: RaZ Vader
Field Marshal: Mythonian
Field Marshal: Kuhblam
General: FuzzyStormz
General: MaxDoggy
Field Marshal: Mythonian
Field Marshal: Kuhblam
General: FuzzyStormz
General: MaxDoggy
Well, I remember when I founded this community with SpartanBH and realized that it worked so well because we were also leading a faction. So it should return to that. The faction leaders should also be community leaders because that is what our community is based off of: THE FACTIONS. So it makes sense to put them back at the top where they belong, and not have a bunch of neutral guys that have lost connection with the community. (myself included)
So why am I apart of the War-Council? Well.. Someone has to be neutral to help balance things out. Once I retire, I will nominate someone to take that spot, and probably return the Forerunner Rank to that person. Anyway, how does this affect you? The regular faction member/community member.
Your Role
Simple. Continue to suggest ideas, changes, and concerns to your higher ups. Don't ever be afraid to post in the suggestions forum and state an idea or suggestion. As long as its in a respectful post, the War-Council will read it extensively and acknowledge it.
We do utilize the chain of command in your faction. But if you think that the idea will not be passed on properly, you may also contact a war-council member directly via Private Message or Xbox Live. They will always get back to you. We hear you, and I hope that the new war-council will be more beneficial for everyone, and have things run better then before.
Community Ranks/Faction Ranks and a new usergroup
Earlier I discussed that we will soon remove the Forerunner Rank, and create a new rank for unique and highly respected members of the community. (Yes, even higher then a respected member)
Community Ranks and Faction ranks are similar in a lot of ways. Community ranks are usually the ones that do a lot of the work behind the curtains, and even join up a faction and have a faction rank. For Example, the Field Marshal is a Faction rank, but it is also a community rank too. (not trying to confuse you guys, but it will soon make sense soon) Now, back to the new rank.
We will be adding the rank of "PRECURSOR" into the mix of community ranks.
(image subject to change)
Precursor: A Member nominated by the Founder/Forerunner or fellow precursors. This is a member that has been with the community for 3+ Years and has held a high leadership role in the past. Has high experience in the War-Sim community, but does not hold an active war-council vote. They are able to be apart of any faction and hold an enlisted, and officer rank within a faction but remain unbiased and continue to influence the war council in the voting. They are able to view/post in the War Council, and able to sit in on War Council meetings and give opinions. The Precursor is an honorable rank to hold within the Forerunner Conflict Community. They are the "Elders" of Forerunner Conflict.
So, that is the run down on that new rank. You will soon see a new color coded name added to the index, if you see or talk to one of these precursors, you should be honored by their shier presence and give them the most respect that one can give.
With that said. Here is the list of community ranks:
That list will hopefully be displayed somewhere all to see, and hopefully you all understand what each roll generally will do, now to the stuff you guys care about!
Your Concerns Answered
I have been stalking the Forums and noticed a few things I wanted to address to everyone.
"that map"
The Map Metropolis will be removed from the War Map! Why? Oh, just because we thought and EVERYONE ELSE KNOWN TO MAN thought it was unbalanced and tipped in REDD's Favor. In its place we plan on using the map High Noon. But it is still being discussed by the War-Council. We hope to make it a 6v6, and play better then that Metropolis crap.
"4v4 Return!"
It seems a lot of people miss playing 4v4. Well. Oops. I guess we kinda took those maps out before asking lol. Why did we do that? Well we wanted to try something new. We thought since Forerunner Conflict is war-sim community to have more maps that a bigger. Our initial thought was that bigger battles = more war-sim feel. Meh, well now we may see the "flaw" in that. It may get boring at times, so we are gathering up resources we can, and trying to see how we can implement 4v4 battles to return, but make it so it doesn't change much of the war map. So stay tuned!
"I want my voice to be heard."
I can go on for hours. But I won't Basically some people feel that they don't matter. Well, we can't really help you unless you speak up. We want members of our establishment to have a fun and unique experience in FC. Upon you all joining, you all should have understood that we are different and trying new things. Some of these things may be out of your control, but we want to improve, and a part of improving is failing. We did a lot of that in Reach. We tried many things, and failed. But that what gives us experience. So I implore you to continue to share ideas, and contact a war council member (ie your leaders) for any suggestions you may have.
"My Field Marshal. I WANTZ A NEW ONE"
This really is not posted much anywhere, but I wanted to tell everyone that in future wars to come, the soldiers of the faction will have the opportunity to vote on the next Field Marshals. Back to the top of this update we decided to go back to our root roots. Firestorm was is preparation for this. To have the factions run the place again. We are starting to get back to what we did when we first founded this place, and how we got away from this in the first place, is beyond even my understanding.
In closing, Forerunner Conflict is more about Fun and Respect. I will continue to beat this into your skulls. In Addition, we like to try new things to make our community more unique then the average community. We like to hear ideas from our community members, and try to utilize what the war-council feel is the best to experiment with.