• FC:Res0.3 Attack Plans (12/06/15)

    Skirmish : Shotty Snipers on Regret
    REDD Attacks Regret (4v4 Sym)
    BLUE Attacks Truth (4v4 Sym)


    Reminder: No Battles today. These Attack Plans are for 12/06/15!

    All aboard the Undiminished Entelechy! That's the name of the Covenant ship where both Truth and Regret are located, and we aren't leaving it this battle. The Skirmish as well as the first map will be Regret, while the second map will be Truth. Hope you guys are ready for some symmetrical 4v4 action!

    The voting for the Skirmish ended up tied between Shotty Snipers and Scatterbrains, so WC spent some time figuring out which one to use. Shotty Snipers won with a 3-1 vote there, but I hope Scatterbrains can find a way to be used sometime in the next few weeks, I think it'll be fun.

    The Shotty Sniper Skirmish starts at 5:30 PM EST, like last time. We'll be getting a bit more feedback on this before making any adjustments, but if anyone has a suggestion for a better alternative, we'd love to hear it.

    Regret

    • Skirmish begins at 5:30 PM EST.
    • 4v4 Symmetric map.
    • Uses default "Shotty Snipers" gametype.
    • Trying to get 2 games for everyone!
    • Default map variant.
    Regret

    • Should begin around 6:00 PM EST.
    • 4v4 Symmetric map.
    • BLUE has gametype choice.
    • Best of 15 games.
    • Default map variant.
    Truth

    • Should begin around 7:30 PM EST.
    • 4v4 Symmetric map.
    • REDD has gametype choice.
    • Best of 15 games.
    • Default map variant.


    Gametype Options

    Gametypes are still going to be v2, like last week!
    Regret & Truth
    Anything not stated is unchanged from default.
    Based on Slayer.

    --General > Time Limit: 15 minutes
    --General > Overtime Duration: Off
    --Slayer > Score to Win: 100 points
    --Slayer > Score per Suicide: 0 points
    --Slayer > Score per Betrayal: 0 points
    --Respawn > Time: 6 seconds (new in v2)
    Based on Capture the Flag.

    --General > Time Limit: 15 minutes
    --General > Overtime Duration: 1 minute
    --Capture the Flag > Score to Win: 5 points (new)
    --Capture the Flag > Near Flag Return Influence: 6x (new)
    --Respawn > Time: 10 seconds (new)
    Based on Strongholds.
    No changes from Res0 Strongholds v1.

    --General > Time Limit: 15 minutes
    --General > Overtime Duration: 10 seconds
    --Score to Win: 200 points
    Based on Strongholds.

    --General > Time Limit: 15 minutes
    --General > Overtime Duration: 10 seconds
    --Strongholds > Score to Win: 500 points
    --Strongholds > Scoring Threshold: 1 base

    Explanation of notable changes:

    No changes this week. However, there was a typo last week that caused several people to create a Neutral Flag gametype that was totally broken, and this messed up several games on Plaza last week. I highly recommend you just flat out delete it just to be safe. You can look back at last week's Attack Plans, where the typo was fixed, if you want to have a Neutral Flag gametype made for practice.

    Regardless, just double-check your Multi Flag variant (M Liberation v2) to be sure it's set up as detailed above. The BTB variant from last week should not be used for 4v4 maps. If anyone has any concerns or questions, feel free to contact me.

    Reminder: No Battles today. These Attack Plans are for 12/06/15!





    The Battle will be on Sunday, December 6th, 2015, at 6:00 PM EST. Be there!
    (Skirmish begins at 5:30 PM EST! Show up a few minutes early and participate in that as well!)
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