11 games were played this week.
5 REDD wins, 6 BLUE wins, no ties.
BLUE Won the Skirmish
REDD Won Eagle Square
BLUE Won Countdown
Please click here to fill out the Battle Night Feedback survey.
5 REDD wins, 6 BLUE wins, no ties.
BLUE Won the Skirmish
REDD Won Eagle Square
BLUE Won Countdown
Please click here to fill out the Battle Night Feedback survey.
Having High Command members resign and a squad disband always causes some bumps in the road, but REDD did a surprisingly good job rebounding to end up forcing both maps to tiebreaker games yesterday. Army leaders agreed that each side would defend their maps.
However, due to the reduced attendance and a few delays, the number of games played was rather low. REDD will be focusing heavily on recruiting and themselves back on firm footing for the remainder of the war. Kanti put together a thread for /r/Halo to help recruit, so for those who use Reddit go there and help promote: https://www.reddit.com/r/halo/commen...ct_resurgence/
This marks the first time so far this war where Ambush cards are available. It'll be up to each army to decide how and when to use them!
D I N O _ B L A S T E R S BLUE VICTORY |
Game |
REDD Team |
BLUE Team |
Gametype |
Score |
Result |
1 |
Renegade |
Sunbros | Dino Blasters |
50-37 |
Left |
E A G L E _ S Q A R E REDD Victory |
Game |
REDD Team |
BLUE Team |
Gametype |
Score |
Result |
1 2 3 4 |
Ghost Ghost Ghost The Third Reich |
Sunbros BLUE Mix Sunbros BLUE Mix |
Conflict Conflict Conflict Conflict |
147-105 150-113 150-116 150-113 |
REDD BLUE REDD BLUE |
C O U N T D O W N BLUE Victory |
Game |
REDD Team |
BLUE Team |
Gametype |
Score |
Result |
1 2 3 4 5 6 |
Ghost 1 GhostWatch Ghost 3 Ghost 1 GhostWatch Ghost 3 |
Violent by Design Sunbros Renegade Sunbros Renegade Violent by Design |
Sabotage Asset Asset Conquest Asset Sabotage |
5-0 300-73 300-48 442-434 300-3 3-1 |
BLUE REDD BLUE REDD REDD BLUE |