Fuzzy put them up yesterday. xD
Only people that are in the War Council can see the War Council, wise guy :P
As long as you have 13 maps and at least 1 map touching their Capital, you are allowed to make an assault. (as long as you have enough troops, etc.)
Okay, but combat where the first move is always to throw a grenade at your opponent becomes infuriating and the gameplay becomes stale. Which is always what happens, you cannot argue that. I bet you've played just as much halo in your life as I have and when players are gifted excess grenades they always act like I just mentioned. I would however, like an example in which a player needs two grenades and cannot just be satisfied with one.
I'll stop as soon as Mededust finishes his map. Until then, I will be posting that one publicly as a placeholder.
Is that better? (I forgot to remove the background before uploading) Yes, Mededust is making one, but I don't know when he'll be finished.
I would disagree that any form of combat needs two grenades. All combat should revolve around ones skill in gun play, and grenades should only be used for croud control, vehicle flipping, or forcing a camper out of his hole, a regular fight should not involve one guy throwing both grenades before firing his weapon, which is what happens more often that not.
Hey Eagle, at the Brotherhood officer meeting today, I brought it to their attention that (in my opinion) we need to decrease the amount of frags in each class from two grenades to one, this would greatly decrease the grenade spamming that occurred during the BLUE mock battle night. I don't know if you or your army have practiced on these maps with the current official GT's yet, but I just wanted to bring this to your attention. Thanks
Epicdogsnipers user name on FC is ausman434605220, I said that in the DI comments. He's a good player and is excited to join FC.
Heads up. Im still recieving support messages!
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