Re: Majestic DLC Releases 2.25.13
Quote:
Originally Posted by
VerbotenDonkey
I love how they say they want the maps to look and feel fictional, but then they don't add in any cool map dynamics like Halo 2 had like the train on terminal, or the gate controls on Zanzibar or heck even the Elephants on Sandtrap. That's what I really miss. That's why got me into the Maps and made them memorable. I don't just want more small Arena maps that basically all play the same. I want some interesting features on the maps that make them stand out, outside from their art design.
or the way u could breach the enemy base on containment
Re: Majestic DLC Releases 2.25.13
One of the Majestic DLC achievements is getting a Double kill with one pulse grenade.. >.>
Re: Majestic DLC Releases 2.25.13
Quote:
Originally Posted by
KazuhLLL
One of the Majestic DLC achievements is getting a Double kill with one pulse grenade.. >.>
I saw that....
Looks like we need to boost or something! -_-
Re: Majestic DLC Releases 2.25.13
Things are gonna start to pick up.
Re: Majestic DLC Releases 2.25.13
Quote:
Originally Posted by
Maxdoggy
I saw that....
Looks like we need to boost or something! -_-
it's really not that hard to get... got one last night. Takes a little team work though, and use corners alot... never throw one right in the open
Re: Majestic DLC Releases 2.25.13
Re: Majestic DLC Releases 2.25.13
I got a Lanfall FFA game being uploaded to SlayerGamingNation if you guys want to check it out... i'll post it here when it is done!
PS: Love that map
HERE IT IS!!!
http://www.youtube.com/watch?v=T0v3f3p5C8U
Re: Majestic DLC Releases 2.25.13
Why you no use promethean vision, even if you didnt need it.
Re: Majestic DLC Releases 2.25.13
Quote:
Originally Posted by
Kcr33d
Why you no use promethean vision, even if you didnt need it.
chose the wrong loadout, but started off well enough that I never changed it