7-second respawn isn't an option, unfortunately, but I would love for it to be changed to 10. It's really annoying to get double or triple kills and still not be able to get the extract because the first guys you killed have already spawned and are throwing grenades at the Extraction site -___-
Yeah it was ;)
Poor Guzzie has to play against my connection again now that we're in separate armies xD
Increase respawn time to 10 seconds and the extraction arm time. That will balance out both pretty nicely.
And yeah, Kaz and his witchcraft are back :(
09-09-2013, 06:05 PM
bl4yze
Re: Rec3 Wartime Update
Quote:
Originally Posted by Jam Cliché
Yeah maybe as a map weapon they'd be nicer, but at the strength they are at, they can even outshine a BR at midrange. So if they're gonna be in personal ordnance, the weighting should be lower. Like that of the Rockets.
Wait... people are getting Rockets in ordnance? WTF is this?! Where are MY ROCKETS?! I seem to ALWAYS get Needler, Plasmas and a Scattershot, the scattershot deemed useless due to the host which may as well be in Russia
09-09-2013, 07:01 PM
Mythonian
Re: Rec3 Wartime Update
Quote:
Originally Posted by Jam Cliché
Yeah maybe as a map weapon they'd be nicer, but at the strength they are at, they can even outshine a BR at midrange. So if they're gonna be in personal ordnance, the weighting should be lower. Like that of the Rockets.
Wait... people are getting Rockets in ordnance? WTF is this?! Where are MY ROCKETS?! I seem to ALWAYS get Needler, Plasmas and a Scattershot, the scattershot deemed useless due to the host which may as well be in Russia
poor kid. and I actually like the idea of making the SAW a map weapon rather than an ordinance drop. Would simplify the drops a bit.