Holy shit thank jesus
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So at the moment I'm leaning toward using...
(Wins*2 + DmgPerLife + ObjPtsPerGame*5)/100
DmgPerLife is just TotalDamage/(Deaths+Games). This represents how much you shoot people.
ObjPtsPerGame is (FlagCaptures*55 + SholdCaptures*5 + AssaultPlants*55 + BallTime)/Games. This represents how much, on average, you are involved in playing the objectives during games.
The overall formula combines...
- How much you win.
- How much you shoot people.
- How much you play the objective.
The 2x for Wins and 5x for ObjPtsPerGame are scaling factors. The /100 at the end is also a scaling factor that changes "575" into "5.75" which just looks better for comparison purposes IMO.
You can currently find this in-action on the Player Stats page here (right-most column): https://docs.google.com/spreadsheets...gid=1487339291
I believe in you [to make me the MVP] , Myth.
Can I be the MIP? (Most Inspiring Player) I've never been good enough to get an award. ><