View Poll Results: Should we alter the Gametypes/Maps?

Voters
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  • Yes, it is good to have change.

    11 30.56%
  • No, they are fine the way they are.

    12 33.33%
  • Compromise?

    5 13.89%
  • What?

    8 22.22%
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  1. #11

    Re: FC Gametypes: The How and Why.

    Quote Originally Posted by Silko View Post
    Didn't you step down from FM because you wouldn't be able to take part of the day to day stuff like a war director does?
    no doubt myth will do everything ever anyways like he always does.


    also, i don't get the poll. whats the question to answer
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  2. #12
    Senior Citizen Silko's Avatar
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    Re: FC Gametypes: The How and Why.

    Quote Originally Posted by silversleek View Post
    no doubt myth will do everything ever anyways like he always does.


    also, i don't get the poll. whats the question to answer
    So the need for another War Director comes from where?

    Also the question is should we make changes but it is a very open ended question that doesn't target certain key points in which the creator of the poll wishes to change.

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  3. #13
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    Re: FC Gametypes: The How and Why.

    Quote Originally Posted by Silko View Post
    So the need for another War Director comes from where?

    Also the question is should we make changes but it is a very open ended question that doesn't target certain key points in which the creator of the poll wishes to change.
    Please don't put assumptions or words into my mouth Silko. (or anything else)

    It is a broad subject for people to talk about, that is intentional. Not because of some ulterior motive: Should we alter the maps/gametypes? With the answers: Yes. No. Compromise. and What.

    I do expect people to think before they vote.

    I am not trying to change anything, just bringing up a topic that should be addressed.


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  4. #14
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    Re: FC Gametypes: The How and Why.

    Quote Originally Posted by Silko View Post
    Didn't you step down from FM because you wouldn't be able to take part of the day to day stuff like a war director does?
    Yeah, im even confused on that. You leave for RL, but you take up almost an equal issue. And dowe really need more than 1 WD? isn't it called "Director" and not "Directors"? lol. Oh well, bet you'll do a good job Phoenix.

    On Topic though: I get the answer choices, just hard to chose which one though :/



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  5. #15
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    Re: FC Gametypes: The How and Why.

    Quote Originally Posted by bazongaman502 View Post

    On Topic though: I get the answer choices, just hard to chose which one though :/
    Why? What are the issues you see and don't see?

    For example, there have been multiple balancing issues with FC's custom games and maps. Would it be easier to address this by not editing them or what can be done to help do a better job?


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  6. #16
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    Re: FC Gametypes: The How and Why.

    Change needs to be done, but not surring a war. It needs to be complete during Peace Time and not 10 minutes before the battle night starts :/



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  7. #17

    Re: FC Gametypes: The How and Why.

    What?

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  8. #18
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    Re: FC Gametypes: The How and Why.

    Maybe not changing the maps so drastically. What happened to Schism? HUGE fucking changes. Messed up my team's strategy and everything. Not to mention it was updated like an hour before B.N. Maps should be updated COMPLETELY well before the battle night comes around. This has been a common problem and hasn't really improved... :/

  9. #19
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    Re: FC Gametypes: The How and Why.

    I think past June 3rd, or whenever the title update affects custom games, the community should look to tweak the forged maps. Specifically looking at spawns, objective locations and those sort of things. I think the update will slightly alter how some maps are played in FC. That's just my opinion though. I agree we should wait till next war for obvious reasons.




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  10. #20
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    Re: FC Gametypes: The How and Why.

    Quote Originally Posted by Boneill1621 View Post
    I think past June 3rd, or whenever the title update affects custom games, the community should look to tweak the forged maps. Specifically looking at spawns, objective locations and those sort of things. I think the update will slightly alter how some maps are played in FC. That's just my opinion though. I agree we should wait till next war for obvious reasons.
    The only the thing the TU will change is punishing people for sprinting recklessly, and we won't have kids sitting in camo with a DMR across map. Spawns, OBJ etc doesn't need to be adjusted because of a weapon tune.

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