Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14
  1. #11
    Eagle's Petit Chou Coda's Avatar
    Join Date
    Mar 2012
    Location
    CLASSIFIED
    Posts
    1,301
    Blog Posts
    5

    Re: Describe your Halo

    Quote Originally Posted by Guzzie View Post

    How will you make money from the game:
    Not sure I understand this question. If you are referring to the in-game point system, like the credits Halo 4 currently uses, then more of the same would be great. You get points from playing games.
    By this I mean how will you make money instead of lose it? Obviously creating, and advertising for a game costs a lot of money. Why will people buy this game? How would you make sure you make money from this?

  2. #12
    The Voice of Reason
    Skynet's Army
    Juggernaut9473's Avatar
    Join Date
    Aug 2010
    Location
    Weston, Florida
    Posts
    2,346
    Blog Posts
    7

    Re: Describe your Halo

    Quote Originally Posted by Coda View Post
    By this I mean how will you make money instead of lose it? Obviously creating, and advertising for a game costs a lot of money. Why will people buy this game? How would you make sure you make money from this?
    Its halo. The game sells consoles on its own lol

  3. #13
    Senior Member xxXENOPIRATExx's Avatar
    Join Date
    Mar 2013
    Location
    at Shield World 006
    Posts
    179

    Re: Describe your Halo

    Protagonist? Is it The Chief? An ODST?: The Arbiter
    Time frame: Set after the end of the Human-Covenant War in 2553
    Graphics: Same as Halo 4
    Types of enemies: Brutes, disparate Sangheili factions,
    What the story will be: The heated situation on Sanghelios escalated in March 2553, when 'Vadam's enemies, united under the banner of the Servants of the Abiding Truth, launched an all-out attack on the state of Vadam, specifically targeting the Vadam keep. Despite Avu Med 'Telcam's ship being shot down early in the battle, reinforcements soon arrived to attack the Vadam keep. The Arbiter was caught off guard and as his own reinforcements failed to arrive on time, he reluctantly accepted the UNSC's help in fending off the attackers. The UNSC Infinity decimated the rebel forces while the UNSC Port Stanley posed as a Kig-Yar pirate ship and covertly destroyed some of 'Vadam's ships, leaving the Arbiter with a Pyrrhic victory. After the battle, Thel 'Vadam was in talks to visit the UNSC Infinity, a ship more powerful than any human ship during the Human-Covenant War.
    How does the story tie into the current Halo story?: Ties into the book Halo: Glasslands but before halo 4
    Is it still a First Person Shooter?: yes
    Assuming your Halo has a similar multiplayer system, what are the gametypes?: all the gametypes from halo 3, reach, and 4
    What will the MJOLNIR look like?: Mark V. In addition, a variant that was specifically developed for SPECWAR/Group Three; the Mark V[B].
    What platform? Xbox One? PC? Why is that?: Xbox One. because halo is a xbox exclusive.
    How will you make money from the game?: Selling different body parts from fireteam nova.
    Who is this game aimed at? Who do you want to buy it?: the game is aimed at halo fans. duh
    How will you advertise for it?: Jesus
    How much will the game cost?: $39.99

  4. #14
    Senior Member Spattan177's Avatar
    Join Date
    Mar 2013
    Location
    AWOL somewhere in the galaxy.
    Posts
    431
    Blog Posts
    3

    Re: Describe your Halo

    Protagonist(s): Lance Corporal Mason, Reth'Chal (skirmisher) both in spec-ops teams
    Time frame: 2611
    Graphics: whatever Halo 6 has to offer.
    Types of enemies: Covenant (Loyalist and heretic) UNSC (remember the "mule" from reach? well they aren't there, I was just asking.)
    Story: The human covenant war has re-ignited. the chief is MIA, providing the covenant a massive moral boost, to compensate the loss of the chief the UNSC created the PHANTOM program. the program consists of (far) less extreme SPARTAN augmentations, endless/sleepless hours of combat training, vehicle training human/covenant, guerilla tactics. to counter this and maintain covenant moral the LEGACY program went live, LEGACY consists 98% of Kig-Yar, (many literally enslaved to the program) the other 2% consists of Sangheili (voluntarily joined) legacy training consists mostly of stealth combat and vehicular training. a lost Forerunner installation has been discovered, both PHANTOM and LEGACY are desperate to take control and learn the secrets of the installation.
    How does it tie into the current halo story line? human-covenant war, forerunner tech, forerunner installation. simple as that.
    still an FPS? yes and no, can be toggled into FPS and TPS, right/left hand can be toggled to see around whatever corner.
    Gametypes: CTF, Slayer (team and solo) assault, mini-slayer! Invasion, regicide, firefight, (now with UNSC enemies) wolfpack, (kind of like AC3's) Spartan op's (only more marine/covenant flavored.) and VIP.
    MJOLNIR appearance: No mjolnir, marine PHANTOM armor, largely customizable, with shields around x2 as strong as the SPI suit. LEGACY suit with shields as strong as reach elite officer shielding.
    what system will it be for? XBOX one, well all my friends are on live, HALO is microsoft owned, and xbox is my fav. system. selling it at major retailers, Gamestop, Wal-Mart, all that stuff. halo players, shooter fans, people who like to have a lot of control over their character.
    how much is the game priced? 50$
    Last edited by Spattan177; 06-29-2013 at 06:27 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Website maintained by Metkil5685 and Mythonian.