Page 2 of 2 FirstFirst 12
Results 11 to 18 of 18

Thread: War Sim Evolved

  1. #11
    Website Administrator
    Skynet is PARTIALLY ACTIVE
    RIP Cyberdyne
    RIP Net of the Sky

    Mythonian's Avatar
    Join Date
    Dec 2009
    Location
    Atlanta, Georgia
    Posts
    6,178
    Blog Posts
    26
    Livestreams
    View Channel: Mythonian

    Re: War Sim Evolved

    Biggest drawback: keeping up with the health of every...single...brigade.

    50-70 brigades are usually on the warmap at any given time (63 at this moment, actually), and needing to keep up with all their health values and changes is not a negligible amount of work.
    Having trouble on the site? Need an Admin?
    PM me or Metkil5685, we're always online...

  2. #12
    Remember
    RedWatch

    DarkSail Raiders
    Apple Fanboy
    Houdini's Avatar
    Join Date
    Mar 2013
    Location
    Pittsburgh, PA
    Posts
    1,047

    Re: War Sim Evolved

    Quote Originally Posted by Mythonian View Post
    Biggest drawback: keeping up with the health of every...single...brigade.

    50-70 brigades are usually on the warmap at any given time (63 at this moment, actually), and needing to keep up with all their health values and changes is not a negligible amount of work.
    Maybe somebody could write a program that keeps track of the health for us?

  3. #13
    The Voice of Reason
    Skynet's Army
    Juggernaut9473's Avatar
    Join Date
    Aug 2010
    Location
    Weston, Florida
    Posts
    2,346
    Blog Posts
    7

    Re: War Sim Evolved

    Quote Originally Posted by Houdini View Post
    Maybe somebody could write a program that keeps track of the health for us?
    we have that, its called mythonian. unfortunately his programming is reaching its capabilities since he does so much for the site.

  4. #14
    Member Ambient Black's Avatar
    Join Date
    May 2012
    Location
    Stockbridge, GA
    Posts
    78
    Blog Posts
    13

    Re: War Sim Evolved

    My buddy might make a program for it...

    So If I were to put in the effort for this. Like. Do some of the work or something. (Not admin work. Just keeping track of stats on my own) Any chance on it being implemented?


    My Name is Dunbar.

  5. #15
    Senior Citizen Silko's Avatar
    Join Date
    Apr 2011
    Location
    In a galaxy far far away.....
    Posts
    3,490
    Blog Posts
    1

    Re: War Sim Evolved

    Quote Originally Posted by bazongaman502 View Post
    ^
    I skimmed over it like unlucky said, but I didn't going to full into it. I already think how the wars are ran now are complicated enough. Not many people in this community actually understand them 100%. Making things more difficult to understand doesn't seem needed. But I did like a few things I saw.
    Most of the community doesn't understand it because most of the community won't sit down and read it. In reality most RTS games are more complex then our system.

    REDD or BLUE Resistance comes through!
    Quote Originally Posted by Mythonian View Post
    Silko isn't an innate troublemaker, and doesn't intentionally break the rules.
    Co-Founder of the Resistance
    Undefeated on Reach

  6. #16
    Website Administrator
    Skynet is PARTIALLY ACTIVE
    RIP Cyberdyne
    RIP Net of the Sky

    Mythonian's Avatar
    Join Date
    Dec 2009
    Location
    Atlanta, Georgia
    Posts
    6,178
    Blog Posts
    26
    Livestreams
    View Channel: Mythonian

    Re: War Sim Evolved

    Program wouldn't be worth it. It'd take just as long to input the conditions and then take the output as it would to do it manually. Would only be worthwhile if the entire warmap system and plans/results was made into an application, which is way more work.

    The issue with the idea, is that there's no clear reason to use it. It doesn't really improve anything, just add more numbers for us to keep up with. It'd be more effective and realistic to switch back to free-flowing troops like we had for Rev2/Rev3.
    Having trouble on the site? Need an Admin?
    PM me or Metkil5685, we're always online...

  7. #17
    Senior Citizen Silko's Avatar
    Join Date
    Apr 2011
    Location
    In a galaxy far far away.....
    Posts
    3,490
    Blog Posts
    1

    Re: War Sim Evolved

    Quote Originally Posted by Mythonian View Post
    Program wouldn't be worth it. It'd take just as long to input the conditions and then take the output as it would to do it manually. Would only be worthwhile if the entire warmap system and plans/results was made into an application, which is way more work.

    The issue with the idea, is that there's no clear reason to use it. It doesn't really improve anything, just add more numbers for us to keep up with. It'd be more effective and realistic to switch back to free-flowing troops like we had for Rev2/Rev3.
    What myth said. Is it a nice idea for those who really like the battle planning (aka like a dozen people in the whole community) but it is alot of extra unnecessary work. But I do like the fact that you went and thought of a very complex system. Hell Black I would think about helping the blues with their battle planning if I where you

    REDD or BLUE Resistance comes through!
    Quote Originally Posted by Mythonian View Post
    Silko isn't an innate troublemaker, and doesn't intentionally break the rules.
    Co-Founder of the Resistance
    Undefeated on Reach

  8. #18
    Elite BLUE Veteran
    Spirit of Hope
    Vacuus Quietis
    Psalms of Planets
    Nicholas Sapien's Avatar
    Join Date
    Mar 2010
    Location
    Psalms of Planets
    Posts
    3,419
    Blog Posts
    6

    Re: War Sim Evolved

    Quote Originally Posted by Mythonian View Post
    Program wouldn't be worth it. It'd take just as long to input the conditions and then take the output as it would to do it manually. Would only be worthwhile if the entire warmap system and plans/results was made into an application, which is way more work.

    The issue with the idea, is that there's no clear reason to use it. It doesn't really improve anything, just add more numbers for us to keep up with. It'd be more effective and realistic to switch back to free-flowing troops like we had for Rev2/Rev3.
    or the super simple way we had back in H3
    "I bought a xbox one to watch my team suck in HD"

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Website maintained by Metkil5685 and Mythonian.