The Forerunner Conflict: Reclamation
The Accords are the core document upon which the community stands and are written for the purpose of providing protection for members of Forerunner Conflict from threats to its established ideals and to provide a process by which the community may be directed.
The Accords detail how the community as a whole is managed and administrated. Everyone is expected to know and understand the details below. Ignorance is never a valid excuse.
The War Council
Members of the War Council include War Directors, Precursors, Forerunners, and all members of each faction's High Command. The War Council members strive to place the core principles above all else.
1.1 War Council Leadership consists of the Field Marshals and Generals of both factions, and 2 War Directors. These officials have leading jurisdiction in War Council proceedings and may bring difficult or important topics into a leadership-only Voting Chamber for final decision.
1.2 War Council Membership, in addition to the above, includes the High Command members of both factions, all Founders and all Precursors. These participants may advise and make proposals in War Council proceedings, but do not participate in the Voting Chamber.
1.3 Only members who hold any of the above ranks may view the War Council forums and groups and participate in meetings.
1.4 Violating the privacy and restrictions of War Council permissions is strictly prohibited on grounds of removal from the War Council, with other suitable punishments to follow.
1.5 Misuse of War Council permissions or authority to break the Accords of Conduct or exploit War Council proceedings is strictly prohibited, and will result in removal from the War Council, with suitable punishments to follow.
2. The Voting Chambers
Every so often in War Council discussions, a hotly debated topic is unable to be settled by a traditional general agreement of its members. Such topics may be put to a vote by the War Council Leaders (Field Marshals, Generals, and War Directors). The voting procedure is as follows:
2.1 A Field Marshal or General may, at any time, request that a War Council topic be put to a vote in the Voting Chambers
2.2 A poll will be created in the Voting Chambers consisting of two options upon which both Field Marshals and Generals may vote.
2.3 The decision must reach a 3-1 or 4-0 majority vote within 48 hours to be considered approved, from the time the voting thread is created.
2.4 If a tie (2-2) vote occurs or if 48 hours pass, the War Directors may vote. War Directors must always decide among themselves and vote unanimously on a split or stalled decision.
2.5 War Directors may vote on either choice, resulting in either 3-2, or they may force the other voters to renew discussion and find a compromise.
2.6 The power to vote is restricted to the War Council Leaders (Field Marshals, Generals, and War Directors) according to the procedure above. No member may vote by proxy for another, not even between two War Council Leaders.
2.7 Any changes to the FC Accords are to be decided in the Voting Chambers by the above procedures.
3. The War Directors
Aside from Field Marshals and Generals, the War Council Leadership includes the important War Directors. These neutral officials aid in conducting the wars between factions and often direct other leaders when decisions become stalled or difficult. However, the power of office for a War Director is entirely in the hands of the other War Council Leaders, forming a check and balance system in the War Council Leadership.
3.1 There may only be 2 War Directors in the War Council, and together hold a single War Council vote.
3.2 In the event of an open seat, any member of FC may be nominated by a member of the War Council to become a War Director.
3.3 War Director election is approved only by a 3-1 or 4-0 Voting Chamber decision (other War Directors may not vote in this process). A result of 2-2 is to be considered as a denied nomination.
3.4 If multiple nominations for candidacy are made for the same seat, each vote is held chronologically until the seat is filled.
3.5 Dismissal of a War Director may be proposed at any time by a member of the War Council, assuming there is proper cause.
3.6 War Director dismissal is decided only by a 3-1 or 4-0 Voting Chamber decision (other War Directors may not vote in this process). A result of 2-2 is to be considered as a denied removal.
Log of War Council Decisions
Record of War Council votes, agreements, and decisions. This will not be all-encompassing, but will include most things. Anything prior to March 30th, 2016 is not included.
2016 Mar 30 -
Plan to test Battles on Saturday delayed until Res1.07 due to late AP posting. Unanimous support.
2016 Mar 30 -
Sidewinder (8v8 Sym) replaced with Eagle Square (8v8 Sym). Unanimous support.
2016 Apr 03 -
Res1.06 Eagle Square reduced to best of 5. Supported by Supported by Solus Exsequor (R FM), Metkil5685 (B FM), and GuzzieStyle (B GEN).
2016 Apr 03 -
Res1.06 Eagle Square and Countdown tiebreakers considered to be defensive victories. Unanimous support.
2016 Apr 08 -
Plan to test Battles on Saturday delayed until Res1.08 due to late AP posting. Unanimous support.
2016 Apr 08 -
Deep Freeze reduced from 6v6 to 4v4. Supported by Solus Exsequor (R FM), Metkil5685 (B FM), and GuzzieStyle (B GEN).
2016 Apr 30 -
Fuzzy elected as the third War Director. Supported by Silversleek (B FM), Legendary Nova (B GEN), Raptor (R GEN).