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  1. #21
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    Re: Why MCC Will Hurt FC

    Quote Originally Posted by Silko View Post
    Going to far will also drive people away. I have actually recruited real military vets during times where we were really militarized and they left because 1) we are not the military and they do not plan on calling people not in the military (especially when that person above them is some 16 year old kid) sir and 2) role playing as military when they have done the real thing is not something they wish to partake in. Also keep in mind that the majority of our community are between the ages of 16-21. The vast majority of the community does not know how a military actually operates, we just go on how we think it does. Going around and screaming into the mic like it is a real military during bootcamps and training camps is not the way to keep recruits. The idea that we are not military focused enough is a is not a belief held by the majority of the community. It is a belief mostly held by older vets who are very out of touch with the community.

    To which my response is as it always has been when someone says that: Then it is time to rebrand. Nothing but harm in making claims we aren't delivering on. Either rebrand or become more like a WARSIM. Anything other than those two options is pretty much lying to recruits.




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  2. #22
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    Re: Why MCC Will Hurt FC

    Quote Originally Posted by Silko View Post
    Going to far will also drive people away. I have actually recruited real military vets during times where we were really militarized and they left because 1) we are not the military and they do not plan on calling people not in the military (especially when that person above them is some 16 year old kid) sir and 2) role playing as military when they have done the real thing is not something they wish to partake in. Also keep in mind that the majority of our community are between the ages of 16-21. The vast majority of the community does not know how a military actually operates, we just go on how we think it does. Going around and screaming into the mic like it is a real military during bootcamps and training camps is not the way to keep recruits. The idea that we are not military focused enough is a is not a belief held by the majority of the community. It is a belief mostly held by older vets who are very out of touch with the community.
    Then why are we calling the community a warsim if we don't even try to make it one?

    I'm not a huge fan of all of the military roleplaying, but if we aren't going to attempt to make the community more military like, we should probably attempt to re-brand the community. We will retain more recruits if we are truthful about what we provide as a community.

  3. #23

    Re: Why MCC Will Hurt FC

    Quote Originally Posted by Silko View Post
    Going to far will also drive people away. I have actually recruited real military vets during times where we were really militarized and they left because 1) we are not the military and they do not plan on calling people not in the military (especially when that person above them is some 16 year old kid) sir and 2) role playing as military when they have done the real thing is not something they wish to partake in. Also keep in mind that the majority of our community are between the ages of 16-21. The vast majority of the community does not know how a military actually operates, we just go on how we think it does. Going around and screaming into the mic like it is a real military during bootcamps and training camps is not the way to keep recruits. The idea that we are not military focused enough is a is not a belief held by the majority of the community. It is a belief mostly held by older vets who are very out of touch with the community.
    I'm gonna have to agree with Silko... In a way, we are still a WARSIM. The enlisted ranks cannot see Officer Chats or Meetings. Officers can't partake in nor see the War Council chats and meetings. We don't need to be all "yes sir no sir" to be a WARSIM. A Corporal does not have the same responsibility as the Field Marshal or General. As for screaming during Boot Camps. Do you have any idea how awkward it is to scream into a plastic mic? Ranks directly affect your responsibilities so saying that we "aren't militarized" is just wrong.
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  4. #24
    Useless without Toast Jam Cliché's Avatar
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    Re: Why MCC Will Hurt FC

    Quote Originally Posted by NervyDestroyer View Post
    I'm gonna have to agree with Silko... In a way, we are still a WARSIM. The enlisted ranks cannot see Officer Chats or Meetings. Officers can't partake in nor see the War Council chats and meetings. We don't need to be all "yes sir no sir" to be a WARSIM. A Corporal does not have the same responsibility as the Field Marshal or General. As for screaming during Boot Camps. Do you have any idea how awkward it is to scream into a plastic mic? Ranks directly affect your responsibilities so saying that we "aren't militarized" is just wrong.
    I wouldn't ask anyone to roleplay that hard, but there are definitely a great many levels between what FC is now and what you're saying, and somewhere within that space is a middle ground where FC can be more disciplined, structured, and militarized than it is now without being humiliatingly too intense and insulting to actual members of the armed forces.


    Real power comes from the man next to you and is built on the foundations of brotherhood and unity. There is no such thing as a one man army.

  5. #25
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    Re: Why MCC Will Hurt FC

    Quote Originally Posted by NervyDestroyer View Post
    I'm gonna have to agree with Silko... In a way, we are still a WARSIM. The enlisted ranks cannot see Officer Chats or Meetings. Officers can't partake in nor see the War Council chats and meetings. We don't need to be all "yes sir no sir" to be a WARSIM. A Corporal does not have the same responsibility as the Field Marshal or General. As for screaming during Boot Camps. Do you have any idea how awkward it is to scream into a plastic mic? Ranks directly affect your responsibilities so saying that we "aren't militarized" is just wrong.
    In terms of "being militarized" see Jam's post above.

    Let me just say this. If we can be called a sim, it is a very weak sim. More an inspiration than a simulation. So, we rebrand. "Military-Inspired Halo Community" "War-Based Halo Community" etc. Those are much more accurate. Are they more of a mouthful? Sure. But quite frankly, it's better to be accurate than convenient.




    "Toast was a pointless invention from the Dark Ages. Toast was an implement of torture that caused all those subjected to it to regurgitate in verbal form the sins and crimes of their past lives. Toast was a ritual item devoured by fetishists in the belief that it would enhance their kinetic and sexual powers. Toast cannot be explained by any rational means.
    Toast is me. I am Toast."


  6. #26

    Re: Why MCC Will Hurt FC

    So I can't play and laugh with a FM if I'm a Private because he is a much higher rank and that it's not disciplined? Besides, I'm not sure where you guys get the notion that people only come here for the WARSIM atmosphere... Every recruit and member I talked to came here for the community. I get what you're saying, but rebranding isn't necessary because our ranking system is quite diverse in that different ranks provide different responsibility
    "Gamers always believe that an epic win is possible and that it's always worth trying, and trying now."













  7. #27

    Re: Why MCC Will Hurt FC

    Quote Originally Posted by NervyDestroyer View Post
    So I can't play and laugh with a FM if I'm a Private because he is a much higher rank and that it's not disciplined? Besides, I'm not sure where you guys get the notion that people only come here for the WARSIM atmosphere... Every recruit and member I talked to came here for the community. I get what you're saying, but rebranding isn't necessary because our ranking system is quite diverse in that different ranks provide different responsibility
    I came here or the war sim, a lot of people I recruited did as well. I enjoy the military structure, and that's one of things about FC I wish would come back.


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  8. #28
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    Re: Why MCC Will Hurt FC

    I'm trying my darnedest to make my part of FC feel mil-sim. :'c
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  9. #29

    Re: Why MCC Will Hurt FC

    Quote Originally Posted by Zeta Crossfire View Post
    I came here or the war sim, a lot of people I recruited did as well. I enjoy the military structure, and that's one of things about FC I wish would come back.
    I'm talking recently Zeta. A point yes, but a moot point at that. The overall message I'm trying to send here is that we are still a WARSIM, but because the structure isn't as military-like as it used to be we should rebrand it? This community still has a military feel to it and rebranding it is just not necessary because like I said, different ranks provide different responsibilities. For example: I have the final say in what happens with Divinity, but Purple has the final say in what happens with REDD army as a whole etc. We have delved more into more of a community aspect than a WARSIM aspect, but that doesn't mean we start rebranding the community
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  10. #30
    Useless without Toast Jam Cliché's Avatar
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    Re: Why MCC Will Hurt FC

    Quote Originally Posted by NervyDestroyer View Post
    So I can't play and laugh with a FM if I'm a Private because he is a much higher rank and that it's not disciplined?
    There's a time and a place for everything. Ask any roleplay related community and they'll tell you that they aren't always "in character". The same used to apply to FC. At certain times, there was a strict adherence to protocol. This was especially true for meetings, where the only remnant left seems to be that there's a "permission to speak" rule. And especially Battle Nights. Even as late as the beginning of Halo 4, only team leaders and army leaders were permitted to speak when lobbies were being setup, so that everything could be done quickly and smoothly. When I was put in charge of a team, our only communication in a BN lobby was for me to say "Mics muted" to my men as they entered, then the gametype was chosen, then I sounded off each member of the team individually to confirm readiness. That was it. And battles went more quickly then.

    Besides, I'm not sure where you guys get the notion that people only come here for the WARSIM atmosphere... Every recruit and member I talked to came here for the community.
    I'm not sure where you get the notion that the WARSIM atmosphere and community were ever mutually exclusive. The community defines the atmosphere. The community I joined still had pieces of the greater WARSIM atmosphere.

    I get what you're saying, but rebranding isn't necessary because our ranking system is quite diverse in that different ranks provide different responsibility
    I don't see much diversity in our ranks. Basically you're an Officer, High Command Member, or Squad Member, and the exact rank you have as part of that position is left almost entirely up to a roll of the dice. Responsibilities are: come to practice (maybe) and battles, and try to behave.


    Real power comes from the man next to you and is built on the foundations of brotherhood and unity. There is no such thing as a one man army.

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