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Thread: HALO 5 Changes

  1. #1

    HALO 5 Changes

    THIS is what 343 is changing from the beta


    https://www.halowaypoint.com/en-us/c...lo-5-guardians


    Do you like these changes ?

    - - - Updated - - -

    Also you should join the halo feedback program

    http://www.halowaypoint.com/en-us/co...edback-program

  2. #2
    Senior Citizen Silko's Avatar
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    Re: HALO 5 Changes



    HA! Suck it REDD!

    REDD or BLUE Resistance comes through!
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  3. #3

    Re: HALO 5 Changes

    • There will be toggles in custom games to turn off sprint and the other Spartan abilities.
    • Faster base movement speeds.
    • Faster strafing speeds.
    • Reducing top sprint speed.
    • Other tunings/fixes for Spartan Abilities.
    • Hydra is getting an out-of-zoom buff.
    • Sniper rifle's scope "scopes in" faster.
    • The "new" Rocket Launcher is staying, but they're reintroducing the classic SPNKr Rocket Launcher as a Legendary Weapon (a la the Prophet's Bane sword).
    • They reduced the bonuses for automatic weapons in smart-link and headshots with said weapons.
    • Post-death replay will be an opt-in feature with an aerial view of your corpse being the standard.


    There's wayyy more stuff in there, but that's the majority of the important stuff that stuck out to me.

    Overall, I like these changes. Though the SPNKr only being a Legendary pickup is kinda shite, as the "new" rocket launcher sucks ass in appearance and feels like an impostor.

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  4. #4

    Re: HALO 5 Changes

    Quote Originally Posted by Maxdoggy View Post
    • There will be toggles in custom games to turn off sprint and the other Spartan abilities.
    • Faster base movement speeds.
    • Faster strafing speeds.
    • Reducing top sprint speed.
    • Other tunings/fixes for Spartan Abilities.
    • Hydra is getting an out-of-zoom buff.
    • Sniper rifle's scope "scopes in" faster.
    • The "new" Rocket Launcher is staying, but they're reintroducing the classic SPNKr Rocket Launcher as a Legendary Weapon (a la the Prophet's Bane sword).
    • They reduced the bonuses for automatic weapons in smart-link and headshots with said weapons.
    • Post-death replay will be an opt-in feature with an aerial view of your corpse being the standard.
    "Gamers always believe that an epic win is possible and that it's always worth trying, and trying now."













  5. #5
    Senior Citizen VerbotenDonkey's Avatar
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    Re: HALO 5 Changes

    Remove grenade detonation in mid-air based on weapon fire
    Does this mean you can no longer shoot grenades out of mid-air? Boo. :c
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  6. #6

    Re: HALO 5 Changes

    Wish they would of just gotten rid of the Hydra and brought back the SPNK full time instead of just as a Legendary Weapon.


    REDWATCH VETERAN

  7. #7

    Re: HALO 5 Changes

    Quote Originally Posted by Zeta Crossfire View Post
    Wish they would of just gotten rid of the Hydra and brought back the SPNK full time instead of just as a Legendary Weapon.
    The Hydra doesn't replace the SPNKr. The new "rocket launcher" (aka this bullshit) replaces the SPNKr in everything but in where it could be used as the "Legendary Weapon" on map.

    I'm actually okay with the Hydra existing, though I'd prefer having the Sticky Detonator or the Pro Pipe (Grenade Launcher) back.
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  8. #8
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    Re: HALO 5 Changes

    Quote Originally Posted by Maxdoggy View Post
    I'd prefer having the Sticky Detonator or the Pro Pipe (Grenade Launcher) back.
    ^^^^^
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  9. #9

    Re: HALO 5 Changes

    the "scope in faster" fix was a necessity for me. One of the first things that slapped me in the face when I was messing around in the beta.
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  10. #10
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    Re: HALO 5 Changes

    Quote Originally Posted by Mythonian View Post
    Quote Originally Posted by Maxdoggy View Post
    I'd prefer having the Sticky Detonator or the Pro Pipe (Grenade Launcher) back.
    ^^^^^
    I was actually just watching a Pro Pipe montage earlier. It's one of my favorite guns whereas the Sticky Det is one of my least.

    http://i.imgur.com/0aHoSv1.gifv

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