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Thread: Vehicles shop

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    Vehicles shop

    mongoose- $1000
    vehicle points- 1
    carrying capacity- 2
    weapons- N/A
    Mods- N/A
    warthog- $10,000
    vehicle points- 2
    carrying capacity- 3
    weapons- N/A
    Mods- (1)
    (1)Troop transport- increase capacity to 7
    (1) chain gun- add a anti-infantry chain gun in the back
    Heavy warthog- $25,000
    vehicle points- 3
    carrying capacity- 3
    weapons- N/A
    Mods- (1)
    (1)Rocket launcher- add a anti-air rocket launcher with lock on in the back
    (1)Gauss variant- add a anti-vehicle armor piercing gauss cannon in the back
    Scorpion tank- $50,000
    Vehicle points- 5
    carrying capacity- 6
    weapons- Heavy anti-vehicle cannon, anti-infantry machine gun turret
    mods- (1)
    (1) cannister shell- one user anti-infantry area of effect weapon. +1 vehicle point
    (1) power turret- increased turn speed for the turret. +1 vehicle point
    (1)Grizzly variant- Add a second anti-vehicle cannon. +5 vehicle points
    wolverine tank- $50,000
    vehicle points- 5
    carrying capacity- 3
    weapons- long range anti-air missile pods with lock on
    mods- (1)
    (1)dual launchers- double the missile pods, double the fun. +5 vehicle points
    (1)volley launchers- launchers can target ground installations. +3 vehicle points
    Cobra artillery- $70,000
    vehicle points- 10
    carrying capacity- 3
    weapons- long range armor piercing anti-vehicle/building gauss cannon, short range anti- light armor cannon. must deploy to use long range weapons.
    mods (1)
    (1)dual firing- if at carrying capacity, both weapons can be used in deployed mode. +10 vehicle points
    Rhino tank- $100,000
    vehicle points- 15
    carrying capacity- 5
    weapons- long range anti-ground plasma artillery system, must be deployed to fire.
    mods (1)
    (1)fast artillery- can fire while undeployed with reduced accuracy. +5 vehicle points
    Hornet attack VTOL- $60,000
    vehicle points- 10 or one hanger slot
    carrying capacity- 4
    weapons- 2 anti-infantry machine guns, 2 anti-armor missile pods
    mods (1)
    (1) anti-infantry spec- replace the 2 anti-armor missile pods with anti-infantry machine gun pods.
    (1) anti-vehicle spec- remove the 2 anti-infantry machine guns. -3 vehicle points
    Sparrowhawk- $80,000
    vehicle points- 10 or one hanger slot
    carrying capacity- 2
    weapons- anti-armor gauss cannon
    mods (1)
    (1) anti-everything! Add another gauss cannon. +15 vehicle points/+1 hanger slot
    pelican dropship- $25,000
    vehicle points- 10 or one hanger slot
    carrying capacity- 18
    weapons- nose mounted anti infantry machine gun
    mods (1)
    (1)support dropship. adds 2 anti-air missile pods. - 8 carrying capacity. +3 vehicle points
    shortsword bomber- $100,000
    vehicle points- 15 or one hanger slot
    carrying capacity-2
    weapons- 6 air to ground bombs
    mods (1)
    (1) carpet bomber. +6 air to ground bombs. +15 vehicle points/one hanger slot
    (1) chaff pods. Launch chaff to disrupt missile lock on systems. +15 vehicle points/one hanger slot
    falcon- $15,000
    vehicle points- 10 or one hanger slot
    carrying capacity-7
    weapons- 2 side mounted anti-infantry machine guns
    mods (1)
    (1) more chairs- remove the guns, +3 carrying capacity. -2 vehicle points
    (1) nose mounted chaingun, +3 vehicle points
    (1) Mounted Grenade launcher, +5 vehicle points/+1 hanger slots, -2 carrying capacity

    HRUNTING Mark 2 power suit systems- $200,000
    vehicle points- 15
    carrying capacity-1
    weapons- Heavy anti-infantry machine gun system. shoulder mounted anti-vehicle gauss cannon. back mounted Lock on anti-air missiles (2)
    mods (1)
    (1) epic- replaces anti infantry machine gun system with anti-ground machine gun system. (think SAW from halo 4, but better. has armor piercing rounds.) new technology allows for explosive rounds to be fired from the gauss cannon. (4) anti-air missiles rather than two. +25 vehicle points.
    (1) jetpack- allows a great increase in vertical mobility. +10 vehicle points
    (1)energy shields- +10 vehicle points
    Last edited by silversleek; 05-23-2015 at 07:06 PM.
    Spem Successus Alit

    RP forces
    RP Units guide

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