Total Games
Total Wins
Total Losses
Total Ties
Win%
Total Kills
Kills per Game
Total Assists
Assists per Game
Deaths
Kills minus Deaths
Kills per Death
(Kills and Assists) per Death
Total Damage Dealt
Damage per Game
Damage per Death
Total Shots Fired
Total Hits
Accuracy (Hits per Shot)
Total Flags Scored
Total Strongholds Captured
Number of Bombs Scored
Total Oddball Hold Time
So at the moment I'm leaning toward using...
(Wins*2 + DmgPerLife + ObjPtsPerGame*5)/100
DmgPerLife is just TotalDamage/(Deaths+Games). This represents how much you shoot people.
ObjPtsPerGame is (FlagCaptures*55 + SholdCaptures*5 + AssaultPlants*55 + BallTime)/Games. This represents how much, on average, you are involved in playing the objectives during games.
The overall formula combines...
- How much you win.
- How much you shoot people.
- How much you play the objective.
The 2x for Wins and 5x for ObjPtsPerGame are scaling factors. The /100 at the end is also a scaling factor that changes "575" into "5.75" which just looks better for comparison purposes IMO.
You can currently find this in-action on the Player Stats page here (right-most column): https://docs.google.com/spreadsheets...gid=1487339291
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Last edited by Mythonian; 05-15-2016 at 07:16 PM.
Having trouble on the site? Need an Admin?
PM me or Metkil5685, we're always online...
Having trouble on the site? Need an Admin?
PM me or Metkil5685, we're always online...
I believe in you [to make me the MVP] , Myth.
Former Field Marshal and General of the BLUE Army
The Undisputed "Race" Champion of the Forerunner Conflict's 8th Anniversary Celebrations
Click here to buy some awesome apparel! Half of the profit from FC-related swag goes right back to FC!
Former Field Marshal and General of the BLUE Army
The Undisputed "Race" Champion of the Forerunner Conflict's 8th Anniversary Celebrations
Click here to buy some awesome apparel! Half of the profit from FC-related swag goes right back to FC!
Can I be the MIP? (Most Inspiring Player) I've never been good enough to get an award. ><
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