I think we should take into consideration an incentive for betting on the "underdog" for a given battle. i.e. There is 300 vcash to being bet to for REDD to take "Whatever" map, and 3000 being bet for BLUE to take that map. I think it would be fair that if the guys who bet for REDD to win recieved some sort of multiplier for thier cash instead of just doubling down. Maybe it can be capped on X5 so that underdog betters don't end up TRUMPing the community economy. On the closer bets there would be less of a multiplier... Thoughts?
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