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Thread: The Falcon

  1. #1
    Senior Citizen VerbotenDonkey's Avatar
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    The Falcon

    Does it need a buff? I know that they really can't fix it, haha, but seriously, the Banshee outdoes this vehicle in every aspect. It has tricks to help outmaneuver anti-air, it has boost to increase its speed, and it has a one-hit kill weapon that destroys pretty much everything in the game. Meanwhile, the Falcon is a slowmoving triple kill. The only perk it has is the increased radar aspect no matter if the enemy isn't moving or camoflauged, but since the radar is so wide-spread you can't pinpoint to ground forces where the enemy is exactly. Personally, I think the Falcon needs some sort of maneuvering help so it can dodge anti-air or banshee bombs, otherwise its really lacking.
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  2. #2

    Re: The Falcon

    Quote Originally Posted by VerbotenDonkey View Post
    Does it need a buff? I know that they really can't fix it, haha, but seriously, the Banshee outdoes this vehicle in every aspect. It has tricks to help outmaneuver anti-air, it has boost to increase its speed, and it has a one-hit kill weapon that destroys pretty much everything in the game. Meanwhile, the Falcon is a slowmoving triple kill. The only perk it has is the increased radar aspect no matter if the enemy isn't moving or camoflauged, but since the radar is so wide-spread you can't pinpoint to ground forces where the enemy is exactly. Personally, I think the Falcon needs some sort of maneuvering help so it can dodge anti-air or banshee bombs, otherwise its really lacking.
    it also needs to allow passengers.... that would make it 10x better instantly


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  3. #3
    Senior Citizen VerbotenDonkey's Avatar
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    Re: The Falcon

    Quote Originally Posted by Fiery Grave View Post
    it also needs to allow passengers.... that would make it 10x better instantly
    The reason Bungie didn't, and I don't agree with it at ALL, is because then it would be setting up six kills instead of three. It was balanced for that reason, and I mean, its your teams choice whether they want to do that or not. I still am fighting for a troop transport in Multiplayer. Its the same reason there is a lack of a troop hog as well.
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  4. #4
    Senior Member Foehammer's Avatar
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    Re: The Falcon

    I must agree to disagree with you on this good sir. The falcon can take more hits to counter the maneuverability of the banshee. The banshee's fuel rod projectile is slow moving when up against a moving air target such as the falcon. The falcon's acceleration is slow to take off when compared with the banshee, but it has a very nice top speed which outdoes the banshee. You can perform evasive maneuvers with the falcon to dodge the banshee 'bomb' yourself, such as dropping altitude and banking left or right. I've seen and done this firsthand. But you would be smart to remember one vehicle is meant for transport/support while the other is a lighter more versatile attack craft. They both were designed with each other in mind, no doubt. The large-area radar was meant to warn the pilot of the falcon of incoming enemy craft and to have time to vacate that area and get up to speed. As I stated before both craft were built for entirely different purposes other than attack and flight.

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  5. #5
    Senior Citizen VerbotenDonkey's Avatar
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    Re: The Falcon

    Quote Originally Posted by Foehammer View Post
    I must agree to disagree with you on this good sir. The falcon can take more hits to counter the maneuverability of the banshee. The banshee's fuel rod projectile is slow moving when up against a moving air target such as the falcon. The falcon's acceleration is slow to take off when compared with the banshee, but it has a very nice top speed which outdoes the banshee. You can perform evasive maneuvers with the falcon to dodge the banshee 'bomb' yourself, such as dropping altitude and banking left or right. I've seen and done this firsthand. But you would be smart to remember one vehicle is meant for transport/support while the other is a lighter more versatile attack craft. They both were designed with each other in mind, no doubt. The large-area radar was meant to warn the pilot of the falcon of incoming enemy craft and to have time to vacate that area and get up to speed. As I stated before both craft were built for entirely different purposes other than attack and flight.
    I'll admit that when it comes to FPS, I never am much of a Pilot, although sometimes I would like to be haha. Helicopters, Jets, any aircraft I usually can't fly worth a damn. And whenever I pilot the Falcon, someone always locks on with the rockets or a banshee bomb and I can never shake it. Apparently its possible but I can never have it work.

    And yeah haha I read up on the Wiki some more and realized that the Falcon is more for troop transport, even with guns attached. I hadn't actually thought of it like that, just more of a weapons platform.
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  6. #6
    Senior Member Foehammer's Avatar
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    Re: The Falcon

    Practice makes perfect man, I used to suck at piloting but one day.....I stopped. True story. Anywho, a weapons platform made by the UNSC leans more into the Vulture. The Falcon's roots lie in quick drop offs and extractions of small teams in pairs; pure transport. The armaments it has is can be used to full effect for drawing fire away from it's cargo, not really for dogfighting. Thats where the banshee comes in The grenadier variants in the campaign make for good defense and offense, no doubt, but all Bungie gave us was the stripped down 3 seater. Balancing does have it's negatives -shrugs- I have seen .map mods that have restored the full seating capacity of the Falcon, but as someone said before, they're overkills waiting to happen.

    We Fly together, We Die together.
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    -Hornet (Halo CE, 3)
    -Seraph (Halo CE, 2, Reach)
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    -Longsword (Halo 1, 2, 3, Reach)
    -UNSC Frigate, Halclyon (Halo CE, 3, Reach)
    -UNSC Draco (Halo CE)
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