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If they do loadouts again, then they may do attachments ...
Not saying that is a good thing but it could be interesting ...
- Hopefully NO Armor Abilities just jetpack
- Just don't make the game like Reach *garbage*
- Cooler Armor - Better Hit Detection
- MLG ReconZ Armor!!!
- Balanced Maps? HERE they said all maps are being made from scratch ...
Hopefully its a good game, with lots of hype - usually comes some disappointment
Last edited by GAMEHEEL; 05-22-2012 at 08:31 AM.
Originally Posted by RetRdidMunkie
I'd die over these Reeboks, you ain't even know it -Rick Ross
Reach hit detection was better than any of the other games, but 343 is making the maps from the ground up so we'll see what they come up with.
Also, AA's are back (look at all 20 pages of the Halo 4 thread . . . you'll get a kick outta that), however AL is gone. Jetpack, Active Camo and Sprint is returning. Sprint is now a default ability that everyone will be able to use, meaning they get sprint and another ability. I'll let you find the rest
(By Ireland Wolf)
Originally Posted by RetRdidMunkie
I'd die over these Reeboks, you ain't even know it -Rick Ross
(By Ireland Wolf)
Added another section to the OP about File Menus and File Sharing. I had forgotten about that stuff when I first wrote the thread... xD
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Things I like from the Forge Demo:
- Multiple forge-focused maps. The one they show is Ravine.
- I like the new menu organization. The old one felt clunky to me.
Features:
- Object highlighting and displaying the object name. {Not something I thought of originally, but still awesome.}
- Duplicating objects. {I wanted a copy/paste option, which is sort of the same.}
- Locking Objects. {Not something I thought of originally, but still awesome.}
- Magnets. {Snap-To is what I said. Same thing.}
- Dynamic object lighting. {Along the lines of Rendering maps, but not exactly.}
- Trait Zones. {Not something I thought of originally, but still awesome.}
- Gravity Volumes (not really shown in the video)
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