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  1. #11
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    Re: Covie weapon trailer!

    Hammer answer is simple...

    Multiplayer is training on infinity right? Holo training. It would make sense the UNSC would include all current issue UNSC weapons and all encountered Covenant weapons in their experience to ensure maximum training in the case Brutes were ever encountered again. They have a home world too, I'm sure they're still out there, whether we see them in H4 is a different story though.

  2. #12
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    Re: Covie weapon trailer!

    I am glad they shifted the focus rifle out for the covenant. I know that gun was cool to use, but every time I got it in invasion slayer I looked at it and thought to myself "What do they want me to do with this gun, just annoy people?" However I am concerned with the gameplay I saw with it, looks like it didn't have a meter to indicate overheating, and looks like it's 10 shots, so it may very well be a more powerful (though quickly used) Sniper variant.

    The Carbine I have been concerned with since I saw MLG play, it looks potentially more powerful than the DMR, and the BR, but we will see how to really plays.

    I'm happy the storm rifle doesn't seem to use plasma, and in that case, have a slower speed of projectiles (or at least as notable a decrease as plasma)

    The plasma pistol from what I have seen doesn't seem to have as much homing on it, which I hope I am wrong about.

    The concussion rifle seems to be still very good, but I wonder if it still really messes with the persons position, like how you could keep someone from touching the ground almost if you knew what you were doing with it in Reach. Though that brings up the question of if the Hardlight shield can protect against that well.

    The gravity hammer looked pretty good, I hope that it has a bit more lethality when dealing with vehicles like what we saw with the ghost.

    The sword I really can't say much about simply because I don't know how long it's reach is, but we will see soon enough.

    Fuel Rod Gun looks perfect to me, but again have to see how it does against more vehicles to really back that statement up.
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  3. #13
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    Re: Covie weapon trailer!

    the "Storm" faction which is what covies we are facing in the campaign broke off from the peaceful covenant and still follow their dead prophets ideals, they could have easily kept some grav hammers hidden away

  4. #14
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    Re: Covie weapon trailer!

    Brutes WILL NOT be in Halo 4 at all. According to 343, the Brute Storyline was over in Halo 3.

    Now about the video: I really liked how the had to do a clip for the plasma pistol while it was used for each weapons clip one way or another lol

    wish the did a clip for the sticky grenade :/



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  5. #15
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    Re: Covie weapon trailer!

    Quote Originally Posted by Salvanous View Post
    I am glad they shifted the focus rifle out for the covenant. I know that gun was cool to use, but every time I got it in invasion slayer I looked at it and thought to myself "What do they want me to do with this gun, just annoy people?" However I am concerned with the gameplay I saw with it, looks like it didn't have a meter to indicate overheating, and looks like it's 10 shots, so it may very well be a more powerful (though quickly used) Sniper variant.

    The Carbine I have been concerned with since I saw MLG play, it looks potentially more powerful than the DMR, and the BR, but we will see how to really plays.

    I'm happy the storm rifle doesn't seem to use plasma, and in that case, have a slower speed of projectiles (or at least as notable a decrease as plasma)

    The plasma pistol from what I have seen doesn't seem to have as much homing on it, which I hope I am wrong about.


    The concussion rifle seems to be still very good, but I wonder if it still really messes with the persons position, like how you could keep someone from touching the ground almost if you knew what you were doing with it in Reach. Though that brings up the question of if the Hardlight shield can protect against that well.

    The gravity hammer looked pretty good, I hope that it has a bit more lethality when dealing with vehicles like what we saw with the ghost.

    The sword I really can't say much about simply because I don't know how long it's reach is, but we will see soon enough.

    Fuel Rod Gun looks perfect to me, but again have to see how it does against more vehicles to really back that statement up.
    I hope you're right about that!

    Haha, if people can spawn with the Plasma Pistol in Infinity Slayer and such, I don't want to be PP'd and headshotted instantly with every engagement . . . it needs to be limited since it's an off-spawn weapon now.

    Another thing is it EMP's and stops vehicles. Imagine if it was a super tracking machine, how annoying it would be to get constantly EMP'd by Plasma Pistol users until you were killed . . .

    @Gargoyle, thank you for posting the video. I could have yesterday but I was way too damn tired and lazy to do it, I figured one of you would and you did, so thanks.

    @GhostHammer, yes, the Spartan IV's are training on the UNSC Infinities holo-deck, so it's completely possible that there is not physical Gravity Hammer on the Infinity, just in the holo training. Although it is possible that the UNSC Infinity had some (special requests/ maybe it was being studied), or the Storm Covenant have a few on board for some reason.


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  6. #16
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    Re: Covie weapon trailer!

    true, about the EMP thing, but remember they said in specializations that there were a couple specializations that lead to vehicle repair, and EMP resistance in vehicles, so I think you will still be able to move if you had those, just not as much. Either way it DOES appear to be a faster shot, but I may be wrong on that.
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    morte ai nostri nemici la tua guerra è persa non puoi distruggere
    Ortus verum est iam lost nobis. Exuro per lies illae universitas quod reperio vestri verum
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  7. #17
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    Re: Covie weapon trailer!

    I think one of the developers said that it was close or a bit improved from the one in Reach. Still not happy about being able to spawn with it -__-
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  8. #18
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    Re: Covie weapon trailer!

    I'm not either, but something tells me that it will be harder to get a clean shot on someone, followed by a headshot. Not to mention everyone has sprint now, so we are dealing with faster targets.
    Project Ascension


    Where damnation seems inevitable, I will still raise my hands in hope of redemption.
    morte ai nostri nemici la tua guerra è persa non puoi distruggere
    Ortus verum est iam lost nobis. Exuro per lies illae universitas quod reperio vestri verum
    "Addio amico mio"

  9. #19
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    Re: Covie weapon trailer!

    You guys brought up some good points about that hammer. All very possible. I can't wait to see what they do. It's gonna be a really interesting game to play

  10. #20

    Re: Covie weapon trailer!

    Beam Rifle is back bitches!

    - - - Updated - - -

    Quote Originally Posted by Juggernaut9473 View Post
    the "Storm" faction which is what covies we are facing in the campaign broke off from the peaceful covenant and still follow their dead prophets ideals, they could have easily kept some grav hammers hidden away
    Oh well good that means that the sangheili didnt break their treaty with the unsc

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