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  1. #1
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    Five ways games are getting you addicted to them.

    http://www.cracked.com/article_18461...-addicted.html

    Very very interesting read. Merry turkey day!

  2. #2
    Eagle's Petit Chou Coda's Avatar
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    Re: Five ways games are getting you addicted to them.

    That's really creepy

  3. #3
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    Re: Five ways games are getting you addicted to them.

    This is why a healthy balance of video games and real world activities are essential. Gaming isn't bad for you, but like anything else, if you do it 24/7 it will kill you.

    I use xbox as my "escape" from the real world. Get stressed? Go kill some aliens and blow shit up for a while. Bad day? Go play Splinter Cell Conviction and beat the crap out of some people. It's my world where I can shelf all the real world craziness for a bit and just simply be entertained.

  4. #4

    Re: Five ways games are getting you addicted to them.

    The only way it could kill you is if you, let it stress you out, and that is like days straight playing. I play games way more than most people, but I have never felt addicted. Video games have help learn many things and many skills. Then again I don't just play games, I read the books, draw fan art, write my own stories, and I can quit after a couple of really bad games too.

    I don't think video games are addicting. I say the cases where people get 'addicted' are the types of people who have addictive personalities. They just need something to latch onto be it gambling, drugs, working, games, reading, etc etc. It is possible to sleep yourself to death. Does that mean the people who make more comfortable beds are in the wrong, No. I find things like this silly, not creepy , not scary, and I don't ever worry about getting addicted.

    To me that article just spreads paranoia, making you worry about useless things, and that can kill you just as fast as stress from gaming.

    EDIT: Crap you made me rant. Now I need some Halo 4





    Location = Unknown Forerunner World/Core


    Lucian-A052 - MJOLNIR Gen 2, SRS99-S5 AM(AP ammo), 2x M7 Caseless Submachine Gun(AP ammo), 1x M9 HEDP Fragmentation Grenade, 3x Flashbang Grenade. Carrying 1 Promethean Light Rifle

    Smart AI "Nara"

    MJOLNIR Gen 2 Varient: Helmet – Protector DRFT, Body - Tracker

    Silas-H412 - MJOLNIR Gen 2, M6 Grindell/Galilean Nonlinear Rifle, M7 Caseless Submachine Gun(AP ammo), 3x M9 HEDP Fragmentation Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - War Master Helmet, Body - Stalker

    Levi-H691 - MJOLNIR Gen 2, M90 Shotgun, BR55 Battle Rifle, 3x M9 HEDP Fragmentation Grenade, 3x Flashbang Grenade, 2x Combat Knives.

    MJOLNIR Gen 2 Varient - Commando



    Isaac-H302 – MJOLNIR Gen 2, SRS99-S5 AM(AP ammo), BR55 Battle Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Gungnir

    Eli-H209 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M395 Designated Marksman Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Infiltrator

    Even-H324 – MJOLNIR Gen 2, SRS99-S5 AM(AP ammo), BR55 Battle Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient – Scout

    Ian-H821 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M395 Designated Marksman Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Recon



    Max-H870 - MJOLNIR Gen 2, BR55 Battle Rifle, M90 Shotgun, 2x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 2x C12 Shaped Charge, 1x Combat Knife.

    MJOLNIR Gen 2 Varient – Ranger

    Adrian-H004 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M6 Grindell/Galilean Nonlinear Rifle, 2x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 2x C12 Shaped Charge, 1x Combat Knife.

    MJOLNIR Gen 2 Varient – C.I.O.


    Micah-H639 - MJOLNIR Gen 2, BR55 Battle Rifle, M90 Shotgun, 3x M9 HEDP Fragmentation Grenade, 4x Flashbang Grenade, 5x Antlion Anti-Personnel Mine,1x Combat Knife.

    MJOLNIR Gen 2 Varient – E.O.D

    Liam-H494 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M6 Grindell/Galilean Nonlinear Rifle, 3x M9 HEDP Fragmentation Grenade, 4x Flashbang Grenade, 4x C12 Shaped Charge, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Hazop



    Character Name: Lucian A-051
    Character Faction: Brotherhood
    Character Personality: Adrenaline Junkie, Quick-Thinker, Soloist, Competitive, Taunter
    Character Skills: -Close Quarters Combat, -Sniping, -Infiltration

    Character Bio: A Spartan - III Headhunter , A-051 excelled at dangerous missions and enjoyed the chaos of the conflict. After his Last mission which resulted in the death of his partner, he was adrift many years staying alive only because of Cryo-sleep. The Ship was found by a Imperial patrol and brought Research Facility for study. For weeks he torturous examinations, They wanted to gather as much data on UNSC era Spartan-III to improve their own troops . Near the End of the Reach Wars, the Brotherhood raided the facility for supplies. Among the prototypes they find Lucian, A Relic of the UNSC Era. The UNSC Loyalists Take him back too their Command and re-equip him and unleashed him upon the Empire. Lucian Fights in every conflict he can no matter how small.

    Lucian is use to fighting in pairs and against overwhelming odds, He makes use of his skill with Firearms, deception, and Stealth. During the UNSC era, He was was known for taunting his enemies with Holograms. He excels with any weapon and any range.


    Character Name: Nara
    Character Faction: Brotherhood
    Character Personality: A.I. Intelligence, Cold, Task Oriented,

    Character Skills: Infiltration, Subterfuge, Spying.

    Character Bio: Nara has been Lucian's AI for over a year now, gaining much experience in combat situations. Over that Year she has learn many things to help boost Lucian's survival rate, despite his risky behavior. She specializes in entering enemy systems and altering, hacking them and retrieving data without them knowing. She keeps several viruses locked up for scrambling enemy systems, and for stopping or slowing hostile A.I.


    Character Name: Serin Osman S019
    Character Faction: Brotherhood
    Character Personality: Direct, ONI Agent, Spartan Training, Long Term Planner,
    Character Skills: -Subterfuge, -Spying, -Infiltration

    Character Bio: Admiral Serin Osman, formerly SPARTAN-019. Abducted in 2517 as a SPARTAN-II candidate, Osman failed the augmentation process and was recruited into ONI. Considered as a "protege" to Admiral Margaret Parangosky, the Director of Naval Intelligence, she has groomed the former Spartan for a potential future as her successor. She is also known for 'in-your-face' way of answering people. She was hand picked by Parangosky to lead a diplomatic mission to Sanghelios after the war, giving her connections to several powerful and important Covenant Leading Figures.

    When The UNSC became the Empire, Osman was lost in the internal power struggle and hated how the UNSC was changing. She left to rally support for what would become a large part of the Brotherhood Forces. Spending much time traveling from contact to contact, the cryo sleep causing her to age considerably less than expected.



    Prowler “The Phoenix's Delusion
    Crew 3 Naval Officers
    Commanded by Serin Osman

    Plato-Class Stealth Corvette x 5
    with crew and AI


    Plato-Class Stealth Corvette”DG1”
    250 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG2”
    250 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG3”
    100 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG4”
    100 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG5”
    100 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30


    1 x Ground Officer, ODST Armor, SMG(AP), 1 Frag, 1 Flash.
    3x ODSTs, ODST Armor, Shotgun, 1 Frag 1 Flash
    2x ODSTs, ODST Armor, SMG(AP), 1 Frag 1 Flash
    2x ODSTs, ODST Armor, Ars, 1 Frag 1 Flash
    2x ODSTs, ODST Armor, Brs, 1 Frag 1 Flash
    10 Squads on each ship




    Plato-Class Stealth Corvette “Rescue Party”
    50 Naval Officers
    D77-TC Pelican Dropship x 10
    Brotherhood Pilot x 10





  5. #5

    Re: Five ways games are getting you addicted to them.

    Your MUCH better off reading up on Flow (concept) this theory was tested and proven in the game of the same title. Miholy Chicksamilhaly is quite brilliant with it

    and for those too lazy to read up on it at all its basically the real reason why people get addicted to games, when your skill level matches the challenge (both of which need to increase over time as you play more and learn more) you enter a state of Flow, where you will not notice anything but the game, time and bodily functions are ignored and conceptually if you make a game where the challenge is always just about the player skill level you can get the to piss themselves from ignoring the bathroom, but they will not starve themselves, body just goes fuck you your eating by that point.

    everything is in the challenge, not matter if the challenge is finding a new gun in borderland, beating that one opponent in dead or alive, or winning a game in halo... its all the challenge that gets you addicted


    Whats your zombie plan?
    There are two kinds of people in this world; those that have a plan prepared for when the zombies take over the Earth, and those who don't.
    We call those last people DINNER

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