Really, really complicated to handle. It's one thing to see how much fun it might be, but we run based on a REDD vs BLUE mentality, and it's another thing to imagine the vast amount of work it would require. Not only would this garner less activity from both sides, it would also be a lot less organized, and would fragment this community further. We'd need a lot more resources to lead what is essentially a third faction, unless we want it to start serving as a loophole through common army law and leadership.

It requires no effort, work, or commitment to be in an army other than being a part of that army. If you don't want to, or can't, show up to practices or any events whatsoever, you aren't hurting much of anyone. The only purpose "freelancers" would have is creating a loophole for people who don't want to be under army rules, and creating a loophole behind people committing to one army or another. Even if we used the group to fix any inequality gaps, these "freelancers" would most likely end up playing for the same side continuously anyway.

It's a cool idea that has been brought up a lot, but once we create a 3rd faction, people will start suggesting a 4th faction, then a 5th, and then we turn into 5 factions of 20 people each. It already takes a lot of resources to run two armies, and I dare say we lack the resources to do even that in its entirety.