The latest bulletin gives us a few of the big things that will be changed/fixed in the near future. The update is expected to drop within the next two weeks!
- Reduced the range of the Boltshot’s damage scaling over distance. The previous effective range for 1-hit kills was 20'-25'. The range has been reduced to 15'.
- Fixed an issue that did not allow players to create respawn timers or disable instant respawn in custom games.
- Fixed issues with friendly fire against vehicles. If FF is disabled, damage / EMPs from friendly sources will no longer damage vehicles that are fully controlled by your team.
http://blogs.halowaypoint.com/Headli...tin-21313.aspx
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