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  1. #11
    Mystery Meats Co-Founder Platinum's Avatar
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    Re: My D&D story signup

    Name: Searoar Swordhand

    Races: Human

    Home: Baldur's Gate

    Fighting style: Warrior/Rogue. Searoar is very light on his feet, and can deliver swift blows with his dagger before you could even realize where he was. His instinct to fight is like his instinct to breathe, it comes naturally.

    Weapons, armor, enchanted weapons: Searoar only has one dagger, and that is his Halhigil. He got it from someone he killed, it is enchanted. It doesn't break, but it blurs the mind of the holder (it can possibly turn him evil at any given time). His armor is light.

    Background information: Despite growing up in a wealthy city, Searoar was a VERY poor child. His parents didn't care too much for him and left him to a old caretaker. She was too old for work so the two lived in poverty until she died (Searoar was only 7). For five years, Searoar was eating scraps and trash from others' garbage. Searoar began to steal food from people who didn't need it, the rich. He wouldn't steal from the poor because he felt their pain. There were times where he would give up his stolen food so another family could eat. Searoar has a good heart, it's just that he doesn't want to die or watch others starve. At the age of 15, Searoar was caught stealing from someone. He panicked and grabbed the nearest object (which was the Halhigil) and killed the man. The man was an old store keeper who sold weapons. Not knowing what he did, Searoar ran far away. He left Baldur's Gate, and now he acts as a bandit. Stealing from the rich, and giving to the poor. The main reason why he is a bandit/rogue now is that he is traumatized from his poverty-stricken childhood.

    Personality: Good-hearted, brave, understanding, helpful, confident, clever, resourceful, self-aware, skilled, unselfish, versatile, and vigorous. However, because of his dagger, his personality and good hearted nature is often blurred.

    Other: (How he may be met) You find me looting a over-turned carriage? (Your story Messi)


  2. #12
    Senior Citizen ArchAngelLloyd's Avatar
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    Re: My D&D story signup

    dont know if i can submit 2

    Name: Alitranna Samulkin
    (Female Dwarf Dwarven Defender)
    Origonaly a Mason by trade but turned trader of goods and products if used thats how you find her if you want. Her heart was broken by a man who stole from her. After finding and Killing her ex lover She obtained a magical item a ring that can influence people to do things they would not normally due. Such as buy her goods. Shes greedy self centered and cares only for getting as rich as she can.
    Armour: Light Chain male primarily used in ceremonial situations when she was an honorary Defender only in name of here City.
    Weapons: 2 daggers with no magical properties they were fashioned as a pair in preparation of here marrage. One was here'e the other was her exe's
    She is not good in a straight up brawl. She prefers to hit and run or subtifuge (laying a trap) until she has the upper hand then she goes in for the kill repeatedly striking her opponent until they are full of holes and she is sure they are dead. If she killed you for personal reason's she would take one item and put it with the rest of her prized item's so she can relive the moment she snuffed out your life.

    Town/City:
    Origonaly from Sharn is the largest city in the kingdom of Breland and indeed, the continent of Khorvaire. It is a melting pot of all races, with the human population being the largest but still only a third of Sharn's some 212,000 citizens.
    A vertical city, Sharn is linked with the plane of Syrania, granting enhanced power to flight and levitation magic, a feature that the city's residents have used to build towers that rise higher into the sky than any other place on Khorvaire and possibly the world of Eberron. Due to the myriad of cultures that live and have lived in Sharn, examples of architecture from all over Khorvaire can be found. Most of Sharn's wealthiest inhabitants live in the upper regions of the city, enjoying the freshest air and least claustrophobic views.


    She isnt evil but grey at least for now. SHe could be tipped either way with the right motivation.

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