I think for Asymmetric maps like this we should restrict certain gametypes. It's obviously one sided so just play one sided gametypes on it. Just something to think about.
I think for Asymmetric maps like this we should restrict certain gametypes. It's obviously one sided so just play one sided gametypes on it. Just something to think about.
Not an argument at all. In no way does that justify to not test or to not test enough. This is why you need to bring it up to multiple different people. And when I say multiple, I'm talking at the very least 30 different people. You cannot tell me that out of 30 people from different bias', that no one will speak up.
I'm right back at it again...
This.
Look at this post. Asym map, Asym gametypes. Sym map, sym gametypes.
Hill 30 is a sym game type. Conflict is a gametype that needs consideration on maps that falsly act a sym maps. Like this one we just played.
A good asym map that holds certain qualities that manifest poses is Highground. One team as the higher ground, less choices at certain paths and weapons.
The other team has more paths and more choices of weapons.
Manifest tries to make both teams even when it can't be since having the HIGHERGROUND itself it an advantage.
You want me to put a microphone in?Story behind me and not using microphones on XBL.
No. Fuck you.
- Original Xbox: The clip kept breaking when I am not rough. And wires.
- Xbox 360: Fucking wires fuck up. Screw it. I am not using/buying another one.
I have a suggestion, remake the map...but on a flat surface. It will obviously look a little different, but if we keep the general basic layout of the map that will make everyone happy. The forge department will still have the map they worked so hard on and "hopefully" it will be more balanced. However no matter what is done to the map, i completely agree with gargoyle. When the map is fixed and or changed it needs to be tested to death. With a lot of people, playing both sides of the map & every gametype should be tried during the testing period.
I like that Idea. Remaking it wouldnt be hard either since the structures are already made. You pretty much have to take them somewhere else in Forge world that suits the idea of the map better. FYI, The cannon on top of Red base is aiming straight at the Canyon wall.
Remaking the map is no small feat. Simply placing it on flatter ground won't balance it map, it would grossly overcompensate for the current imbalance.
As I said near the top:
Layout, appearance, position, and other changes. I've already spent about 2 hours on it and am about 10% done or so.It will be reviewed and adjusted appropriately. Expect multiple changes.
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