It's less about Splazers and more about the strong getting and staying stronger.
Most drops, I imagine, will be sidegrades, not upgrades. Obviously I think it will be possible to get some more powerful stuff in the drops, but what if we put the biggest drops on the map that always spawn, and prevent them from spawning as a personal ordinance. The rest can be acquired through personal ordinance.
The Beta War will test out all possibilities. So far, each weapon itself seems balanced in context, but the acquisition rates are the biggest thing we need to adjust.
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