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Thread: FC Update 6.9

  1. #1
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    FC Update 6.9



    FC Update 6.9

    Socialize loads fast now!


    Socialize Has Been Optimized!

    It's been a long time coming. We've been saying we'd get to it eventually, and we finally did.

    The load size for the Socialize skin has been reduced to about 1/8 it's previous size. This should drastically improve load times for everyone.

    To switch to the skin if you aren't already using it, you can click here or use the style selector at the bottom of the page.

    Also, if anyone is still having problems loading anything, let us know so we can fix that too.

    We've got even more plans for improvements coming in the near future (enough to keep us busy throughout the Christmas break and then some), so stay tuned for future updates. To recommend more stuff for us to do, head on over to What do you want to see?! and tell us all about it!



    The War This Week

    Vortex. Longbow. 8v8s. Fun. Snow.

    Longbow, the map featured in our banner, is finally being played on. The other map is Vortex. Should be fun.

    Keep in mind that we'll be testing out preset loadouts this week. Check them out here!

    Check out full details in the Attack Plans.

    The Battle begins this Sunday, December 16th, 2012, at 6:00 PM EST (aka 15 hours from this post). Be there!



    Gaming News, FC Style

    GamerDirt has long been something we've featured on our home page. It was a great source of gaming news, and one of our very own veterans, Maxdoggy, was one of the admins over there.

    Unfortunately, GamerDirt has since been disbanded/deleted by one of the other admins, so Maxdoggy decided to start it back up separately. You can check out the twitter account @FC_GamingNews. Be sure to follow it!

    As soon as we can get the widget to work again, it'll be added back to the home page as well.



    Battle Films

    Remember to keep saving those films and putting them on your fileshares!

    I'm editing up a nice, intense game right now. Should be out Monday/Tuesday. It features perspectives from nearly everyone in the game, showing off their good plays and such. Should be pretty epic.

    Unfortunately, several individuals did not save their perspective, so they won't get their perspective shown. Sucks for them. Be sure that you save your films and upload them so that you don't miss out for future videos!

    If you do indeed save them, say so here so that I know to download them! Please follow the naming scheme in the OP of that thread for extra vCash!



    Recent Member Suggestions

    This happens every so often. Some discontented members bring up ideas trying to improve things. We always appreciate constructive suggestions, as it's one of the primary ways we can move the community forward and resolve issues we have.

    Sometimes the same issue comes up again and again and again, and it sounds good on paper, but whether it'll end up working in reality is sometimes a different issue.

    Nonetheless, these suggestions are always discussed in the War Council. Seriously, you'd be surprised at how much we discuss and debate even the smallest details of things. Sometimes this is very good because we makes sure we don't ignore crucial bits of information and take our time to reach the correct decisions. Other times it's a negative because it takes us awhile to react to certain events or we might pay too much attention to details and lose sight of the big picture.

    Nonetheless, it's how things work for the moment, for better or worse.

    And the War Council ultimately makes decisions based on voting. There are only five people with votes: the Field Marshal from each army, the General from each army, and a neutral vote held by the War Director, GhostHammer.

    The following decisions have been made:
    1. We will NOT be removing "clans" or "ultra-competitive groups" from Forerunner Conflict at this time. Both the long-term and short-term consequences outweigh the negligible benefits from our perspectives at this time, since all of these groups are already integrated into FC and discriminating by skill level is a dangerous slope.
    2. We will not be implementing a system to have lower-skilled units only face other lower-skilled groups, and higher-skilled groups only face other higher-skilled units for the Beta War. We understand that some groups are not having fun at the moment, and resolving that is something we will be heavily looking into for the future, but for now we won't make a formal system for it. However, the FMs will try their best on Sundays to make as many games as possible be balanced in skill.
    3. In order to help members prepare for battles earlier and more effectively, the maps that will be played on Sunday will be announced on Monday. For the actual war that starts in January, we may be changing this back, so be aware of that. Nonetheless, we'll announce those details and more later on.
    4. Some members have asked for a new forum section dedicated to serious debates and/or discussions. At this time we are viewing it as unnecessary. The Open Conversation section seems sufficient for the moment. If there is more interest later on (i.e., enough to keep the section actively used for the long-term), we may reconsider this.

    If you are unsatisfied with any of these decisions, please contact your respective High Command members. If you want to change anything, those are the people with the influence that you need to persuade.



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    Re: FC Update 6.9

    Boom.

    Cool update Myth =)

    - - - Updated - - -

    Boom.

    Cool update Myth =)

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    Re: FC Update 6.9

    Change happened in small ways, And I trust my FM, along with the other one.


    Good game. :P

  4. #4
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    Re: FC Update 6.9

    Quote Originally Posted by Mythonian View Post
    because we makes sure
    Gotta love that grammar that Skynet has xD
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    Quote Originally Posted by Jam Cliché View Post
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    Re: FC Update 6.9

    Quote Originally Posted by Sicarioano View Post
    Gotta love that grammar that Skynet has xD
    He must have not updated himself in a while

    I find it crazy that discriminating by skill was even in any way up for debate.. :P

    Anyway, nice job optimizing the skin!

  6. #6
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    Re: FC Update 6.9

    Quote Originally Posted by KazuhLLL View Post
    He must have not updated himself in a while

    I find it crazy that discriminating by skill was even in any way up for debate.. :P

    Anyway, nice job optimizing the skin!
    I don't think any of us were really pushing for clans to be removed seriously, or higher ranking squads to be facing ONLY higher ranking squads. Like OgePodge (A member most of you do not know, who is quite intelligent but low rank) said, squads with 2.0 W/L ratio's could face 2.0 W/L Ratio squads, 1.5 W/L ratio squads, and rarely 1.0 W/L ratio squads. But It isnt really fair to pit them against a .9 or below squad, as they'd probably beat them.

    Just a platoon ranking system, based off your wins and losses, and you'll have at least 3 platoons to face each week to mix it up if we get the right minds in charge of it.

    But I digress, as the war council "downvoted" it. As redditors would say, Haha. The skin does load much faster, Mythonian. Nice!

    Also,
    ""my banhammer is now a banshotgun"

    Should've said BanBoltshot. More range. :P

  7. #7

    Re: FC Update 6.9

    I wish we used a more military esq skin. Socialize just looks awful to me.
    You want me to put a microphone in?
    No. Fuck you.
    Story behind me and not using microphones on XBL.
    • Original Xbox: The clip kept breaking when I am not rough. And wires.
    • Xbox 360: Fucking wires fuck up. Screw it. I am not using/buying another one.



  8. #8

    Re: FC Update 6.9

    Quote Originally Posted by LyricsMode View Post
    Also,
    ""my banhammer is now a banshotgun"

    Should've said BanBoltshot. More range. :P
    You forgot to read about the part where I disappeared into BF3. Ain't no boltshot around here!
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  9. #9

    Re: FC Update 6.9

    "ultra-competitive groups", lol.
    "Let Them Hate, So Long As They Fear"







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  10. #10

    Re: FC Update 6.9

    I came here to fight a war sounds like I am competitive. I find everything in this update agree-able. I personally see a debate area of the forums just being ball of negitivity, besides what do we have to debate, politics?





    Location = Unknown Forerunner World/Core


    Lucian-A052 - MJOLNIR Gen 2, SRS99-S5 AM(AP ammo), 2x M7 Caseless Submachine Gun(AP ammo), 1x M9 HEDP Fragmentation Grenade, 3x Flashbang Grenade. Carrying 1 Promethean Light Rifle

    Smart AI "Nara"

    MJOLNIR Gen 2 Varient: Helmet – Protector DRFT, Body - Tracker

    Silas-H412 - MJOLNIR Gen 2, M6 Grindell/Galilean Nonlinear Rifle, M7 Caseless Submachine Gun(AP ammo), 3x M9 HEDP Fragmentation Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - War Master Helmet, Body - Stalker

    Levi-H691 - MJOLNIR Gen 2, M90 Shotgun, BR55 Battle Rifle, 3x M9 HEDP Fragmentation Grenade, 3x Flashbang Grenade, 2x Combat Knives.

    MJOLNIR Gen 2 Varient - Commando



    Isaac-H302 – MJOLNIR Gen 2, SRS99-S5 AM(AP ammo), BR55 Battle Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Gungnir

    Eli-H209 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M395 Designated Marksman Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Infiltrator

    Even-H324 – MJOLNIR Gen 2, SRS99-S5 AM(AP ammo), BR55 Battle Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient – Scout

    Ian-H821 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M395 Designated Marksman Rifle(Suppressed), 1x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Recon



    Max-H870 - MJOLNIR Gen 2, BR55 Battle Rifle, M90 Shotgun, 2x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 2x C12 Shaped Charge, 1x Combat Knife.

    MJOLNIR Gen 2 Varient – Ranger

    Adrian-H004 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M6 Grindell/Galilean Nonlinear Rifle, 2x M9 HEDP Fragmentation Grenade, 2x Flashbang Grenade, 2x C12 Shaped Charge, 1x Combat Knife.

    MJOLNIR Gen 2 Varient – C.I.O.


    Micah-H639 - MJOLNIR Gen 2, BR55 Battle Rifle, M90 Shotgun, 3x M9 HEDP Fragmentation Grenade, 4x Flashbang Grenade, 5x Antlion Anti-Personnel Mine,1x Combat Knife.

    MJOLNIR Gen 2 Varient – E.O.D

    Liam-H494 - MJOLNIR Gen 2, M7 Caseless Submachine Gun(AP ammo), M6 Grindell/Galilean Nonlinear Rifle, 3x M9 HEDP Fragmentation Grenade, 4x Flashbang Grenade, 4x C12 Shaped Charge, 1x Combat Knife.

    MJOLNIR Gen 2 Varient - Hazop



    Character Name: Lucian A-051
    Character Faction: Brotherhood
    Character Personality: Adrenaline Junkie, Quick-Thinker, Soloist, Competitive, Taunter
    Character Skills: -Close Quarters Combat, -Sniping, -Infiltration

    Character Bio: A Spartan - III Headhunter , A-051 excelled at dangerous missions and enjoyed the chaos of the conflict. After his Last mission which resulted in the death of his partner, he was adrift many years staying alive only because of Cryo-sleep. The Ship was found by a Imperial patrol and brought Research Facility for study. For weeks he torturous examinations, They wanted to gather as much data on UNSC era Spartan-III to improve their own troops . Near the End of the Reach Wars, the Brotherhood raided the facility for supplies. Among the prototypes they find Lucian, A Relic of the UNSC Era. The UNSC Loyalists Take him back too their Command and re-equip him and unleashed him upon the Empire. Lucian Fights in every conflict he can no matter how small.

    Lucian is use to fighting in pairs and against overwhelming odds, He makes use of his skill with Firearms, deception, and Stealth. During the UNSC era, He was was known for taunting his enemies with Holograms. He excels with any weapon and any range.


    Character Name: Nara
    Character Faction: Brotherhood
    Character Personality: A.I. Intelligence, Cold, Task Oriented,

    Character Skills: Infiltration, Subterfuge, Spying.

    Character Bio: Nara has been Lucian's AI for over a year now, gaining much experience in combat situations. Over that Year she has learn many things to help boost Lucian's survival rate, despite his risky behavior. She specializes in entering enemy systems and altering, hacking them and retrieving data without them knowing. She keeps several viruses locked up for scrambling enemy systems, and for stopping or slowing hostile A.I.


    Character Name: Serin Osman S019
    Character Faction: Brotherhood
    Character Personality: Direct, ONI Agent, Spartan Training, Long Term Planner,
    Character Skills: -Subterfuge, -Spying, -Infiltration

    Character Bio: Admiral Serin Osman, formerly SPARTAN-019. Abducted in 2517 as a SPARTAN-II candidate, Osman failed the augmentation process and was recruited into ONI. Considered as a "protege" to Admiral Margaret Parangosky, the Director of Naval Intelligence, she has groomed the former Spartan for a potential future as her successor. She is also known for 'in-your-face' way of answering people. She was hand picked by Parangosky to lead a diplomatic mission to Sanghelios after the war, giving her connections to several powerful and important Covenant Leading Figures.

    When The UNSC became the Empire, Osman was lost in the internal power struggle and hated how the UNSC was changing. She left to rally support for what would become a large part of the Brotherhood Forces. Spending much time traveling from contact to contact, the cryo sleep causing her to age considerably less than expected.



    Prowler “The Phoenix's Delusion
    Crew 3 Naval Officers
    Commanded by Serin Osman

    Plato-Class Stealth Corvette x 5
    with crew and AI


    Plato-Class Stealth Corvette”DG1”
    250 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG2”
    250 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG3”
    100 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG4”
    100 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30

    Plato-Class Stealth Corvette”DG5”
    100 Naval Officers
    3 Teleportation Boarding Craft
    Non-Crew
    Brotherhood Ground Officer x 10
    Brotherhood Orbital Drop Shock Troopers x 90
    Gear
    ODST Battle Armor x 100
    MA5D Assault Rifle x 20
    BR55 Battle Rifle x 20
    M90 Shotgun x 30
    M7 Caseless Submachine Gun x 30
    M9 HEDP Fragmentation Grenade x 100
    Flashbang Grenade x 100
    Armor Piercing Rounds x 30


    1 x Ground Officer, ODST Armor, SMG(AP), 1 Frag, 1 Flash.
    3x ODSTs, ODST Armor, Shotgun, 1 Frag 1 Flash
    2x ODSTs, ODST Armor, SMG(AP), 1 Frag 1 Flash
    2x ODSTs, ODST Armor, Ars, 1 Frag 1 Flash
    2x ODSTs, ODST Armor, Brs, 1 Frag 1 Flash
    10 Squads on each ship




    Plato-Class Stealth Corvette “Rescue Party”
    50 Naval Officers
    D77-TC Pelican Dropship x 10
    Brotherhood Pilot x 10





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