So, with the conclusion of the first Halo 4 war tonight (Go Blue!) I think we all could use the off-season now to relax and just to hanging out with members of the community, be it REDD or BLUE. So lets start with that.
Now, I think we can all agree a lot of things worked during this war, a few things need tweaking, and some things should be completely revamped. So let us take and work together to make the next war even better. I would ask that if you are just going to complain, please do not post here. If you have a suggestion to better the war, please post so we may all come to a mutually beneficial outcome.
So I will break my list of suggestions down into different lists.
Battle Nights Squad Rotations:
Since many are concerned with squads being overplayed or "stacked", might I suggest that the FM of both armies create a set (in stone) order of the squads. REDD will set there order and BLUE theirs, and about 15 minutes before the battles start they post them in the statbook. Basically REDD will not know BLUE's squad order and vice versa. If it turns out that a squad is short, they can sub in players and be changed to "(SquadName) Mix". It will help squads to get set quicker and help the nights flow easier. This is just a suggestion.
Squad Mixers:
This war some squads wanted to be listed as "REDD/BLUE Mix" in order to protect their squad win/loss records. This while not a huge deal can sometimes be a pain in the ass and lead to arguments between squads. My suggestion is that if a squad in game contains at least 50% of one squad, it will NOT be labeled as "Mix". It will be labeled at what ever squad is at 50%. If the squad is evenly split 50/50, then it will be named in a similar manner to "Cyber-Phoenix" was tonight. If it is a true mix squad (as in less than 50% of the members are of the same squad) then it should be put into the statbook as "Mix".
Ordnance Drops/Loadouts:
This seems to be the hot topic the lst month or so.
I will simply post what I posted in another topic:
As far as rates and stuff, we should test multiple ways of doing it. I will leave that solely up to the WC and HC's.
In Heavy:
-Leave classes fully as personal (can spawn with BS or PP, use firepower if wanted)
-Edit OD rates
-Edit OD items
-Would BS and/or PP be placed on maps that use the Heavy gametypes?
In regular:
-Everyone starts with Mag, everything else personal (no spawning with BS or PP, and Firepower would be useless on these maps)
-BS and PP on maps
-Edit OD rates
-Edit OD item
Maps:
I would like to see some more custom maps. Not just edited, but original custom maps. Maybe that's just me.
-------------------------------------------------------------------------------------------------------------------------
That's really all I got right now. Sorry if some of what I said is a bit confusing or for any spelling errors. It's late at night and I'm half asleep. What do you think about not only my ideas, but also what ideas can you bring to the table? Please keep this respectful and constructive. I really don't want this do become a shit-storm. That is a blanket warning from me (though it really means nothing).
Cody, I know you will likely be watching this. Just don't go to crazy unless things really start getting out of hand.
FC Media Links